Skiplit 4+

Domenico Ottolia

專為 iPad 設計

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描述

Skiplit is a beautifully simple yet awesomely complex puzzle game all about colors meeting. You'll soon learn that simple doesn't mean easy.

Ranked #1 game to play in Airplane mode by iGeeksBlog.com in 2019

Just swipe the ball to shoot it in the direction you want, bouncing it off of walls and around obstacles to get it into the correctly colored goal. Be careful, though — you can only bounce the ball a few times each level! Almost every level can be completed in more than one way. Levels are as minimalistic as possible allowing you to spend less time figuring out what you're looking at and more time solving the puzzle.

Skiplit can be played anywhere! No internet connection is needed, making it perfect for plane rides, road trips, on your commute, or whenever you just want to have fun, pass time, and solve puzzles.

As you progress, you'll quickly discover that levels get more and more challenging when you are faced with.

• Different colored balls and goals
• Different types of balls
• Walls and goals that move just like balls
• Dangerous walls and balls
• Even more complications to discover!

Build, play, and share your own unique levels using the level designer, and play endless levels from anyone else around the world in the Skiplit Community!

Need an airplane mode game? Long for an easy yet impossible arcade game? Want a puzzle game with lots of levels and without distractions? Skiplit is a simple yet puzzling, relaxing but brain-twisting, straightforward yet complex, fun and free game.

Skiplit — the beautifully simple yet impossibly complex puzzle game for iPhone, iPad, and iPod Touch.

最新功能

版本 2.4.2

This version makes some pretty minor bug fixes and improvements to bring Skiplit completely up-to-date with the latest version of iOS and iPad OS. You would think that because the changes were minor that they would have been easy to implement, but quite the contrary! When I tried to put the code for the app on my phone to test it, I kept getting lots of weird errors that I had to scour through, and ended up kind of changing things randomly until it worked. Maybe if I pretend that I understood what I did then it'll be true.

Happy Skipping!

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開發者表明Domenico Ottolia的私隱慣例或包括下列資料的處理。詳情請參閱開發者的私隱政策

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私隱慣例或因使用的功能或年齡等因素而異。進一步了解

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