Nomad Sculpt 4+
Sculpt, paint and create in 3D
Hexanomad
-
- HUF8,990.00
- Offers In-App Purchases
Screenshots
Description
• Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes.
• Stroke customization
Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized.
You can save and load your tools preset as well.
• Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.
• Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
• Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
• Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
• Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
• Decimate
Reduce the number of polygons by keeping as many details as possible.
• Face Group
Segment your mesh into subgroups with the face group tool.
• Automatic UV unwrap
The automatic UV unwrapper can use face groups to control the unwrapping process.
• Baking
You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures.
You can also do the opposite, transfering textures data into vertex data or layers.
• Primitive shape
Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch.
• PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.
• Post processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc
• Export and Import
Supported formats include glTF, OBJ, STL or PLY files.
• Interface
Easy-to-use interface, designed for mobile experience.
Customization is possible as well!
• Quad Remesher (separate in-app purchase only)
Remesh your object automatically with a quad dominant mesh that follows the mesh curvatures.
It supports guides, face groups and density painting.
What’s New
Version 1.91
ios: improve quad remesher guide handling when symmetry is enabled
gizmo: add new target mode with sync instance
insert: fix previewed insertion when inserting on a repeated instance
insert: fix crash when inserting a node while instance option is on
insert: insert the nodes as a child instead of next to the picked object
insert: tries to keep hierarchy when inserting subpart of a tree selection
silhouette: fix option when mesh isn’t aligned (transform not reset)
silhouette: fix option when mesh has a non identity transform
ply: fix export when objects have transform
ply: fix export when exporting multiple objects
fbx: improve import
fbx: add basic export support (no textures, no materials)
tube: prevent profile editing if the profile is aligned with the camera view
tube: only snaps the first point of the tube when creating a tube and if the snap option is off
tube: fix cap triangulation sometimes failing in some cases
tube: snap can snaps on other object vertex
bake: fix self vertex baking in some case
bake: fix crash when a mesh has a normal map but without UV
bake: show offset preview
interface: quick mask or smooth shortcut sometimes didn’t work if tools were re-ordered
interface: add checkbox to disable long press undo/redo
interface: add alternative color wheel picker
interface: improve material and tool alpha preview
wireframe: only show wireframe on visible faces (can be changed in wireframe option)
wireframe: add an option to only show wireframe for the current selection
symmetry: fix flip option
symmetry: more robust handling by sculpting brushes
mask: mask shape selector can now clear and mask multiple objects at the same time
mask: masked area will ignore transparency and be visible (hidden face data will still be hidden though)
mask: clear mask even if the mirrored shape collides with the mesh (when the main shape doesn’t collide with the mesh)
move: fix background radius when mesh has non uniform or skew matrix
move: add swirl effect when using a secondary finger or input
facegroup: add auto group from normal option
facegroup: add auto group from separate parts option
multires: add a wireframe option to only show the first level wireframe
multires: add an option to lock the vertices of the first level
triplanar: add brush material triplanar mode
triplanar: add mesh material triplanar mode
tool: add extra contextual options to facegroup, mask and hide
tool: preset can be moved in subfolder
layers: add an option to extract a layer from the base painting, by comparing with a default material
dyntopo: fix bug that could make sculpting fails the surface picking
curve: revert behaviour of path drawing mode where new points can be inserted from dragging anywhere
xray: add target option to choose whether the selected or non selected objects are ghosted
file: update obj vertex color import if the file is coming from blender
tool: presets can be loaded through drag n dropping or import button (Project menu)
alpha: add screen projection option, instead of surface
repeater: tweak default mirror and radial initial world position
texture: matcap supports color texture
image: improve EXR support
Ratings and Reviews
Kiváló, nemcsak kezdőknek
Bátran ajánlom minden 3D szobrásznak. Főleg kezdőknek vagy azoknak akiket elriaszt a zbrush komplexitása. Igen profi és meglepően látványos dolgokat lehet vele kreálni. A 20 dollár nem pénz érte, pláne egy zbrushoz viszonyítva. Ajánlom még Dave Reed videóit, amelyekkel már pár nap/hét után magabiztosan fogod tudni használni a programot és hasonlóan profi alkotásokra leszel képes.
néhány észrevétel
Alapvetően egy nagyszerű alkalmazás, kényelmes, gyorsan és könnyen meglehet tanulni használni. Viszont van benne pár probléma, egyszerűen van, hogy bekressel, illetve ha szimmetria be van kapcsolva, akkor a 2 formát automatikusan összeolvasztja, összeköti a két formát. Nagyon egyszerű lenne használni de ezek nagyon megnehezítik a használatát. Ipaden használom, nem tudom, hogy a programmal van e baj, vagy a készülékkel. Kilépés és belépés után sem oldódik meg a probléma….
Szuper!
Bár a Blenderhez vagy a Zbrush-hoz nem hasonlítható, de egy nagyon jól kezelhető kis app. Letöltöttem az Ipadra és automatikusan megkaptam az Iphone-ra is. Ez nagyon szimpatikus üzletpolitika. Megéri! :)
App Privacy
The developer, Hexanomad, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary based on, for example, the features you use or your age. Learn More
Information
- Provider
-
Hexanomad has identified itself as a trader for this app and confirmed that this product or service complies with European Union law.
- DUNS Number
- 277605231
- Address
- 122 RUE AMELOT 75011 PARIS France
- Phone Number
- +33 745071972
- support@nomadsculpt.com
- Size
- 144.3 MB
- Category
- Graphics & Design
- Compatibility
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- iPhone
- Requires iOS 15.0 or later.
- iPad
- Requires iPadOS 15.0 or later.
- iPod touch
- Requires iOS 15.0 or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
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English, French, German, Hindi, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Thai, Traditional Chinese, Turkish
- Age Rating
- 4+
- Copyright
- © 2024 Hexanomad
- Price
- HUF8,990.00
- In-App Purchases
-
- Quad Remesher HUF6,990.00
Supports
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Family Sharing
Some in‑app purchases, including subscriptions, may be shareable with your family group when Family Sharing is enabled.