Audio Overload 4+

Game Music Player

Richard Bannister

    • 5.0 • 1 Rating
    • Free



The current release of Audio Overload supports music in the following file formats:

AHX - Commodore Amiga
AY - Amstrad CPC/Spectrum ZX/Atari ST
COP - Sam Coupe
DSF - Sega Dreamcast
GBS - Nintendo Gameboy
GSF - Nintendo Gameboy Advance
GYM - Sega Megadrive/Genesis
HES - PC Engine
HVL - Commodore Amiga
IMF - PC-compatibles, various Apogee games
MDX - Sharp X68000
MOD - Commodore Amiga
NSF - Nintendo NES
NSFE - Nintendo NES (enhanced tags)
ORC - TRS-80 Orchestra-90
PSF - Sony PlayStation
PSF2 - Sony PlayStation II
QSF - Capcom QSound
RAW - PC-compatibles with an AdLib
ROL - PC-compatibles, AdLib Visual Composer
S3M - PC-compatibles with a GUS or SoundBlaster
S98 - NEC PC-98
SAP - Atari XL/XE
SCI - PC-compatibles, various Sierra games
SID - Commodore 64
SNDH - Atari ST
SPC - Super Nintendo
SPU - Sony Playstation
SSF - Sega Saturn
VGM - Sega Master System/Game Gear (and lots more)
VTX - Spectrum Vortex Tracker
WSR - Bandai WonderSwan/Wonderswan Color
YM - Amstrad CPC/Spectrum ZX/Atari ST

What’s New

Version 2.3

- Added support for Commodore 64 (SID) music, using the cSID engine by Hermit.
- Added the ability to loop VGM tracks indefinitely.
- Fixed issue where the default duration for exporting a WAV file was always 120 seconds.
- Phased out use of deprecated "sprintf" function.
- Upgraded embedded version of ZLIB to 1.2.13.

Ratings and Reviews

5.0 out of 5
1 Rating

1 Rating

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The developer, Richard Bannister, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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