All You Can ET 4+
New York University
Progettata per iPad
-
- Gratis
Screenshot
Descrizione
All You Can ET is a game designed to train cognitive flexibility, a subskill of executive functions. Cognitive flexibility involves inhibiting a prior perspective and considering a new perspective (Diamond, 2013).
Players need to apply frequently changing rules to give differently colored aliens the right food or drink they need to survive.
How does this support learning?
Executive functions refer to a set of top-down, goal-oriented cognitive processes that enable people to control, monitor and plan behaviors and emotions. Miyake and Friedman’s model supports a unity-and-diversity view of EF in that it incorporates the three distinct but related components of EF: inhibitory control, task-switching and updating (Miyake et al., 2000).
What is the research evidence?
Our research suggests that All you Can ET is an effective way to train Cognitive flexibility. Homer, B.D., Plass, J.L., Rose, M.C., MacNamara, A.*, Pawar, S.*, & Ober, T.M. (2019). Activating Adolescents’ “Hot” Executive Functions in a Digital Game to Train Cognitive Skills: The Effects of Age and Prior Abilities. Cognitive Development, 49, 20-32.
Research has found that EF is related to performance in literacy and math along with long-term gains in school performance and academic readiness (Blair & Razza, 2007; Brock, Rimm-Kaufman, Nathanson, & Grimm, 2009; St Clair-Thompson & Gathercole, 2006; Welsh, Nix, Blair, Bierman, & Nelson, 2010) and that disparities in EF among preschool children from low-income versus high-income homes may contribute to the achievement gap (Blair & Razza, 2007; Noble, McCandliss, & Farah, 2007).
This game is part of the Smart Suite, created by New York University’s CREATE lab in collaboration with the University of California, Santa Barbara, and The Graduate Center, CUNY.
The research reported here was supported by the Institute of Education Sciences, U.S. Department of Education, through Grant R305A150417 to the University of California, Santa Barbara. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education.
Novità
Versione 1.2
Fixed issues with pause menu and when saving progress after going back to the main menu.
Privacy dell’app
Lo sviluppatore, New York University, non ha fornito a Apple dettagli sulle proprie procedure per la tutela della privacy e il trattamento dei dati. Per ulteriori informazioni, consulta l’informativa sulla privacy dello sviluppatore.
Dettagli non forniti
Lo sviluppatore dovrà fornire dettagli sulla privacy quando pubblicherà il prossimo aggiornamento dell’app.
Informazioni
- Fornitore
- New York University non si identifica come operatore commerciale per questa app. Se ti trovi all’interno dello Spazio economico europeo, i diritti dei consumatori non si applicano agli accordi tra te e il fornitore.
- Dimensione
- 303,2 MB
- Categoria
- Giochi
- Compatibilità
-
- iPhone
- Richiede iOS 9.0 o versioni successive.
- iPad
- Richiede iPadOS 9.0 o versioni successive.
- iPod touch
- Richiede iOS 9.0 o versioni successive.
- Mac
- Richiede macOS 11.0 o versioni successive e un Mac con chip Apple M1 o versioni successive.
- Apple Vision
- Richiede visionOS 1.0 o versioni successive.
- Lingue
-
Inglese
- Età
- 4+
- Copyright
- © 2019 NYU CREATE Lab
- Prezzo
- Gratis