Over 1 million downloads. Wow. That's crazy for a small studio bouncing around New York City. We greatly appreciate everyone who is playing Smove. You've made it our biggest hit yet and you've helped to support a growing company that has big dreams.
If you can, please leave us a review, we read ALL of them and a lot of your feedback goes into our next update.
Here's what you said, and here's what we did:
"Love the game and it is addictive but when I turn the sound off I want it to stay that way. When I accidentally hit one of the game apps and go back to the game I have to reset it every time."
Good point, we missed that. In this update you can turn the sound on and off when your game is over and it will save your settings for the next time you play, even if you leave the game. Thanks for letting us know!
Kik user 24/7 said:
"This game is great. I love the Achievement points. However, for some reason as I get the achievements they're a level behind. I can not get the first level completion one."
The person who handled the achievements has been fired. Just kidding, achievements are registering correctly now, if not, let us know.
"But is it pronounced smOOve or smOHve?"
It's actually pronounced smOOAAOOEEEOOAAOWWve.
"I recognized that the entire model for the gameplay is a scenario I feel like I'm up against some days in my ordinary life: that of the well-meaning person (i.e., the white dot) just trying to get along…just trying to do his thing, get his work done…and being thwarted in his efforts, for no apparent reason, by all kinds of negative forces (i.e., the black dots). that's not a pleasant experience (it's feeling victimized, is what it is), and it's certainly not one I need to spend my leisure time re-creating in a game."
... moving right along ...
"Pop up ads come up immediately after the game ends. You don't intend to touch the ad, but it takes out of the game and into the AppStore. I can't play it anymore because of this. Too frustrating."
Yeah, maybe they come in a bit too fast. This is only the second game we've made with ads and we take it pretty serio. We want to make a great game but make sure we have the financial support to compete in this crazy industry. We added a delay before the ad shows up, hope that fixes it. If you feel up for reading check out http://www.simplemachine.co/2015/01/adding-ads/
Joe Bobble said:
"This game is the best for field trips on a school bus"
... I feel so old right now.
"Awesome!!but a little bit too hard!!!!"
We've been hearing it's a bit too fast/hard, especially the first few levels. We recommend purchasing additional fingers, but since that can get expensive we slowed it down for you a bit. And for more seasoned players, we have the points popping up right after you collect them so you can burn through the earlier stages faster. We call that a win win!
"Funny game, <3 music"
Thanks! We posted it up @ https://soundcloud.com/simplemachine-1 so you can listen to it ALL. DAY. LONG.
Ok, a few additional things. We added a notification before buying "No Ads" that will tell you the price before you buy. Very sorry for the inconvenience there. We also added banner ads to the main game. They'll show up while you're playing. These help us to continue development on Smove, create new jobs, and support our other games. You can always remove them by purchasing "No Ads"
Alright, that's about it. Thanks again for all your love and feedback! Don't forget to leave us a review to let us know how we're doing.
To keep up with Simple Machine and Smove check out our website at SimpleMachine.co or follow us on Twitter @simplemgames or Facebook at https://www.facebook.com/simplemachinegames
Thanks for making Smove a huge hit!!!
Team Simple Machine
Valutazioni e recensioni
The game is perfect and really funny but... I'd love to see more characters you can "smove". Maybe we could unlock them by collecting points and spend them in a shop. What do you think of this? :)
Gioco fatto tecnicamente bene, si dovrebbero inserire dei checkpoint. Spoiler alert: non fa diventare super sayan
Ottima idea e gioco originale, raramente capita che non risponda al tap, correggete.
- Simple Machine, LLC
- 15.2 MB
Richiede iOS 6.0 o versioni successive. Compatibile con iPhone, iPad e iPod touch.
- Classificazione 4+
- © 2015, Simple Machine LLC
- Acquisti in-app
- No ads 2,29 €
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