It started as a simple game of 101. Traditional rules (if you don't know darts): hit the numbers on the board to drop your score to a perfect zero – before your opponent does. It’s a game of precision, strategy, and maybe a bit of luck; nobody throws perfectly every time.
You watched your rival close the gap in the early rounds, but it all comes down to this moment. You require 50 points. A perfect shot to the centre will end it all. You let your final dart fly and the screen slows to pan around it in “bullet time” style. You both know it’s over before it even hits. Bullseye.
Few games capture the true real-life exhilaration of head-to-head competition like Darts of Fury. Created by indie developer Yakuto – makers of the equally impressive Table Tennis Touch – this take on a classic is perfect for a quick multiplayer match-up.
Darts of Fury greets players with a futuristic arena filled with a roaring crowd, giant scoreboards and mechanical dart boards that morph and spin into position. Neon lights strobe overhead while an upbeat electronic soundtrack blasts through the venue.
Simply swipe up on the screen to send a dart flying. Your speed, release point, and choice of dart will determine how it flies and where it ultimately lands.
Gameplay is remarkably intuitive and the Yakuto team has a reverence for presentation that makes the experience feel authentic. Whether you’re checking out leaderboards, upgrading your dart barrels, or snapping on a new set of flights for a little visual flair, every tap feels like it matters.
Win or lose, you’ll leave the game smiling.