Godzilla: Omniverse 12+

2D Kaiju/Monster Fighting Game

MHG-Works

Designed for iPad

    • 5.0 • 1 Rating
    • Free

Screenshots

Description

Play as and fight against characters within the Godzilla Omniverse in this 2D monster/kaiju action fighting game.


The game revolves around 2d giant monster combat. Engage in close quarter melee, grab attacks, or beam fights. Each character comes with their own unique set of special powers and abilities. All characters have a special "Fury" attack which serves as the most power ability of the character, which can be used to turn the tide of combat at any moment. Some stages include buildings which can act as hazards if monsters are thrown onto them, or if they collapse on top of them.



All monsters have a basic and heavy attack, and crouch and jump variant attacks to utilize against a foe.



All monsters are not equal! There are weak monsters as well as strong ones. The game allows players to pick a monster from any tier to fight enemy monsters of any tier. A player using a weak monster can team up with one or more additional weak monsters to go against a stronger one. Or pick a strong monster and fight against a solo enemy or team of weak enemy monsters.

Join the official discord for Monsters: Omniverse (in development): https://discord.gg/NxuauvdPyY

What’s New

Version 1.3.0

Fixed Hedora's retreat bug not resetting gravity
Fixed holding bug with Shin and Grand King Ghidora specials

Fixed issue w/ some specials not working (wind specials, shields etc.)
Fixed Hedora's slick and retreat bugs
Fixed bugged behavior of Battra Larva aerial impaler special
Fixed Kong's victory roar
Fixed issue of stomp attacks resetting hurtboxes incorrectly for enemies

Fixed G199X grab special bug
Fixed issue with building collision with Biollante on match start in MG1 stage
Fixed Scylla and Warbat having the same select roar
Fixed Behemoth's victory animation
Fixed G80s nuclear pulse sound fx
Fixed MKG grab against Super MG
Fixed issue with fliers freezing on some characters' grab attack (MOGUERA, Rodan e.g.)
Fixed Land MOGUERA's blocking after detaching from MOGUERA
Fixed Mechanikong jumper kick special repeating, limited grenade special spamming
Fixed issue of characters freezing after getting knocked out while doing a drifting-type special
Super MG's aerial attack (non-fury) uses 2x more energy

Ratings and Reviews

5.0 out of 5
1 Rating

1 Rating

App Privacy

The developer, MHG-Works, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Usage Data

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Usage Data
  • Diagnostics

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

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