100 Doors Horror 12+

Denis Sonin

Designed for iPad

    • 1.0 • 1 Rating
    • Free

Screenshots

Description

Can you walk through the 100 doors alive?

Don’t be afraid, come in...
Welcome to the game where you can experience the most horrible brain challenge in your life! Get ready to feel the real horror and goosebumps, open all doors and find the way out of this nightmare.
But step carefully! Who’s know, what’s hiding in the dark...


Features:

– Over 100 locked doors
– Horror atmosphere and frightening sounds
– New secret mechanics
– Various puzzles and riddles
– Useful tips and hints
– Intricate horror story


Start the unbelievable quest with lots of puzzles and surprises! The sinister interior design of the rooms, also as ambient creepy sounds and rustles will make you feel the deep fear and loneliness.
Test your puzzle solving skills under pressure of the growing tension and the movement in the shadows!

Scary?

What’s New

Version 1.1

Interface bugs fixed

Ratings and Reviews

1.0 out of 5
1 Rating

1 Rating

undolite ,

I’m shocked….

"First, the good part. It's fun, a fast-paced game with puzzles, albeit very simple ones, but there's something about the game that makes it worth a complete playthrough.

Now, the bad part...
Guys, are you kidding me?! Seriously?! I'm a developer myself, working with mobile apps. I can understand moments when, to continue the game, a player needs to accumulate in-game currency or receive some reward, or even just watch a reward video, which, by the way, is not ideal because its viewing should be a user's choice, and if they watch it, they should get a reward. But you have exceeded all possible limits. You unlock access to the next room with in-game currency, okay, fine, it's one way to spend it. BUT EVEN AFTER OPENING A ROOM WITH IN-GAME CURRENCY, YOU BLOCK THE USER FROM PLAYING!!! COMPLETELY!!! And please wait a couple of hours if you want to continue playing a level that takes 30 seconds to complete. I don't know who is responsible for your UX and basic flow, but this is a complete nightmare. If you have the desire, you can email me, and I'll provide you with a proper Flow, but for now, 99% of users will delete the game after the first room, which opens in half an hour. Oh, and the funniest part, with a few ads, the user can unlock a room, and you have the option to reduce the waiting time by half an hour. ONLY ADS ARE NEVER READY. In short, I had enough after 32 rooms, and when I saw a timer of 120 minutes, I felt sick.

App Privacy

The developer, Denis Sonin, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

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