Born Again Online 9+

Become a Renowned Warrior‪!‬

Unnamed Studios, LLC

Designed for iPad

    • Free
    • Offers In-App Purchases

Screenshots

Description

Become an honorable Ronin in the Realms of Born Again. Explore an enchanting world with friends or on a solo adventure. Experience fast-paced gameplay against engaging enemies, and immersive abilities that change the pace of each duel. Each victory progresses your Ronin, offering increases in strength, equipment, and blessings.

Path to Honor
Hack-n-Slash your way through minions of the Outer Realm in redemption of your dishonorable past. Face off against kings, rulers, and deities along your path to becoming a renowned Ronin!

Thread of Fate
Weave together enchanting blessings on your Ronin's Thread, creating mechanic mashups, gameplay alterations, and equipment synergies.

Permanent Death
Death of your player ends your Ronin's Thread, but redeems the Honor gained from their life achievements. Save or spend your Honor for the benefit of new or existing Ronin!

Item Storage
Store items and equipment in your bank for safety through death. Gear up new characters or begin trading with other players to amass a grand fortune.

Cooperative Multiplayer
Enter with friends or finds them along the way! Cooperate in team-play against minion of the Realm and work together to overcome challenges thought impossible alone.

Choose your Look
Find your cosmetic style and boldly show it across the Realm! Customize your Ronin from hats to armors, weapons, and boots!

What’s New

Version 1.1

# 1.1 Rebirth Update

## Damage & Health
We've revamped the damage mechanics for both enemies and players, making the game more challenging while speeding up progression with higher drop rates and faster leveling.

## Settlements
New settlements in T1 and T2 zones provide fast travel to deeper map areas. These will soon offer unique quests and rewards.

## Bounties
Bounties, available via bounty posts, offer short tasks for players, providing consistent loot and quick level-ups.

## Boss Armor System
A new armor system for bosses now converts stuns, slows, roots, and knockbacks into armor damage. Depleting this armor bar leaves the boss vulnerable.

## Sub-Biomes
To improve gameplay around boss fights, we've added dedicated enemy spawns and handcrafted arenas, enhancing thematic cohesion across all overworld maps.

## Abilities
We've adjusted item abilities, increasing cooldowns but enhancing effects. Agility abilities maintain lower cooldowns to suit their playstyle.

## Items
All items have been balanced, with mythic and rare items receiving mini-reworks. Items now have larger power gaps on shape changes.

## Classes
Classes have been rebalanced to emphasize their unique playstyles.

## Stats
Stats have been revamped:
- Strength: +1.5% damage output per point
- Dexterity: Attacks Per Second value
- Vigor: Health Per Second value
- Speed: Increased tiles per second
- Defense: Min damage threshold lowered to 25%

## Thread & Resetting
Blessings can be removed anytime at the cost of their charge. Resetting now grants +2 slots, +25 honor, retains blessings and charges, and requires max level, encouraging character progression.

## Loot Chances
Drop rates ensure more loot chances, with additional damage converting to excess loot chances at diminishing rates.

## Leveling
Max level is now 21, with each level providing more power. Leveling is faster, especially early on, and each level grants +1 honor. You’ll earn about +50 honor by level 21, with adjusted prices.

## Enemy Behaviors
Enemy behaviors have been redesigned for increased difficulty and more interesting interactions. T3 and T2 enemies have higher base health but reduced scaling per player.

## Status Effects
- Dazed: 50% control, 50% movement
- Invulnerable: Disables hit detection
- Healing: +15 hp/sec
- Empowered: +15% damage
- Armored: +10 & +50% defense
- Fury: +20% attacks per second

## Encounter Spawning
Encounters now spawn in dedicated zones, allowing simultaneous or continuous T3 fights with lowered respawn rates.

## Realm Sealing
The day/night system now indicates sealing progress. Sealing takes longer, with one T3 kill advancing the Realm by 80 points (1000 needed).

App Privacy

The developer, Unnamed Studios, LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Linked to You

The following data may be collected and linked to your identity:

  • Contact Info
  • Identifiers

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Usage Data

Privacy practices may vary based on, for example, the features you use or your age. Learn More

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