Pocket Rogues 12+

Alexej Leonydov

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    • Inclut des achats intégrés

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Description

POCKET ROGUES combines the classic flavor of old-school Action-RPGs with the dynamic challenges of the Roguelike genre. Fight through hordes of monsters, explore unique and procedurally generated locations, upgrade your guild fortress, and develop increasingly powerful heroes to uncover the secrets hidden in mysterious dungeons.

FEATURES:

• REAL-TIME ACTION!
Move, dodge, avoid traps, outmaneuver enemies, and attack from strategic positions. Enjoy an advanced combat system that emphasizes character control and player skill.

• DIVERSE HERO CLASSES:
Choose from a variety of heroes, each with unique skills, exclusive equipment, and their own progression trees.

• EVERY DUNGEON IS UNIQUE!
From locations and monsters to loot and encounters, everything is procedurally generated. No two runs will ever be the same!

• DISCOVER UNIQUE LOCATIONS:
Each location has its own visual style, distinctive enemies, traps, and interactive objects. Once unlocked, you can travel freely between them.

• BUILD YOUR GUILD FORTRESS:
Construct and upgrade buildings to unlock new hero classes, enhance existing ones, and access powerful abilities and tools.

• REGULAR UPDATES:
Pocket Rogues is actively supported and continuously improved in collaboration with its dedicated player community.

Pocket Rogues offers countless dungeons, each filled with unique loot and monsters. A variety of hero classes and specializations let you approach boss battles in different ways, with each encounter testing your skills anew. Combine this with traditional RPG elements like character progression and exploration, and you’ll never get bored!

“For centuries, a dark dungeon has lured hapless adventurers with its secrets and treasures. None who enter ever return, as legend tells of a true Evil waiting in the depths. But the allure of fame, fortune, and glory is irresistible to many. Will you take the risk and join them?”

ULTIMATE version of the Pocket Rogues is already available!
https://itunes.apple.com/app/pocket-rogues-ultimate/id1316150324?mt=8

> Discord (Eng): https://discord.gg/nkmyx6JyYZ

For any questions, contact the developer directly: ethergaminginc@gmail.com

Nouveautés

Version 1.37.3

- The game has been updated with a Brazilian Portuguese localization
[ITEMS]
- A new ring, Rainbow Ring, has been added. It increases the level of one of the character's skills by 1-5 levels (depending on the effect level)
- A new effect has been added to all rings: it increases the level of a specific skill by 2-10 if you use that skill
- A new helmet, Roaring Mask, has been added (replaces the current special skill with Battle Frenzy)
- A new passive item, Cat's Talisman, has been added (increases movement and combat speed by 6% while in the inventory)
- New consumable items have been added: 2 types of Speed Potions and 3 types of whetstones that add extra damage of a specific element
[GAMEPLAY]
- Shooting arrows through braziers or campfires now ignites the arrows, converting half of their damage to fire damage
- Each dash reduces the duration of the "Burn" effect by 2 seconds
[BALANCE]
- The damage type of all daggers is now piercing instead of slashing
- While under effects like "Slow," "Petrify," or "Freeze," the character will use the slowed dash animation (as when out of mana) instead of the normal one
- The minimum and maximum number of crystals dropped when killing monster champions or bosses are now capped
- The "Heavy Hand" debuff halves the skill charge rate; the "Speed" effect increases the skill charge rate by the corresponding value
- The selling price of all rings and passive items has been significantly increased
- The effectiveness of all passive items with numerical effects has been significantly reduced
- Explosive creatures will no longer explode upon death if affected by "Freeze"
- The number of damage ticks from "Burn" is now random (5 to 10 instead of 4), and the delay between ticks has increased (from 0.5 seconds to 0.75 seconds); using barrels of water, wells, or entering water instantly removes the effect
- The resistance to petrification for all Trolls has been significantly reduced
[MISC]
- The local save function has been marked as "deprecated" and will be removed in the future because it does not work properly on most devices
- Characters using skills like bow or crossbow shooting will now equip the corresponding weapon
- The "Burning" effect on a character now appears in the list of active effects and displays the remaining duration
- After leaving the water, only humanoids will leave wet footprints
- Braziers in the Pumpkinhead arena can now be destroyed, just like in other areas
- The "Healing Herbs" skill now ignores the presence of the "Dried Ear" artifact (previously, the enhanced effect was immediately replaced with the normal one due to automatic skill activation)
- The "Bloodlust" effect now shows specific values for HP increase, damage increase, and HP reduction
- Text has been improved and translations corrected in many places
[FIXED]
- The inventory could not be closed with the corresponding button if it was opened to select an item in the Forge or to transfer items to the Personal Chest
- In the Ultimate version, if the game was minimized after visiting the Camp through the portal, it could reload without its items upon the next load
- When using a bow with any character other than the Archer, the bowstring and arrow preview were not displayed; conversely, the bowstring remained visible if the Archer switched to another weapon
- HP regeneration could become negative if the "Vulnerability" effect was applied during an active effect that increased HP regeneration
- Characters will no longer take damage if HP regeneration is negative
- If a character replaced one of their skills using a weapon from another class, the skill level could change incorrectly

Confidentialité de l’app

Le développeur Alexej Leonydov a indiqué que le traitement des données tel que décrit ci‑dessous pouvait figurer parmi les pratiques de l’app en matière de confidentialité. Pour en savoir plus, consultez la politique de confidentialité du développeur.

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