YOUR Hogwarts story begins in Harry Potter: Hogwarts Mystery, your very own adventure in the Wizarding World. Choose your story, learn magical spells, and duel against rivals in a magical journey.
Explore never-before-seen rooms of Hogwarts Castle and investigate ancient mysteries. Learn powerful magic and knowledge from Professors Dumbledore, Snape, and more. Duel against your rivals and forge alliances with new friends to help you on your adventures. As part of WBIE’s Portkey Games label, this groundbreaking mobile game puts you at the center of an all-new story in the wizarding world.
When your mettle is tested, what kind of witch or wizard will you be? A heroic Gryffindor? A cunning Slytherin? You decide! After all, this is your Hogwarts story.

Game Features:

Magic Spells, Potions & More
- Attend classes to learn and master magical skills like casting spells and brewing potions.
- Unlock new characters, spells, potions and locations as you advance through the years of Hogwarts.
- Customize your student avatar.

Mystery and Adventure

- Use your magical skills to investigate mysteries at Hogwarts.
- Discover the truth behind the Cursed Vaults and your brother's disappearance in an all new story.

Friendships that Matter

- Bond with your housemates to win the House Cup.
- Go on quests to help friends and fellow students…or frustrate rivals.
- Earn respect and build relationships by adventuring together.

Please note that Harry Potter: Hogwarts Mystery is free to download and play, however, you can purchase some in-game items with real money. If you want to limit this feature, please disable in-app purchases in your device's settings.
Under our Terms of Service and Privacy Policy, you must be at least 13 years of age to play or download Harry Potter: Hogwarts Mystery. A network connection is also required.
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What’s New

Version 1.19.1

- Various bug fixes and stability improvements

Ratings and Reviews

4.6 out of 5
7.8K Ratings

7.8K Ratings

RikuYamanagi ,

Good game but...

Honestly other games I’ve played has a shorter energy recharge so its easier to stick to the game and have a more immersive experience but if the energy takes even a minute longer or more to recharge, it makes a huge difference in whether your audience will be able to enjoy the game the fullest. No one wants to finish a whole bar of energy during the story only to close the game just to refill the bar and finish your tasks. It’s like you’re enjoying something halfway only to have it stop short. It’s never a good feeling. Also, games like Kim Kardashian: Hollywood allows players to farm energy by tapping on many objects found in the world during their energy recharge and while I applaud your efforts in implementing it in this game, the objects available to interact with are far too few in between. I’ve only really able to tap on 3 objects per run and it isn’t really fulfilling. Especially since all of the empty space in Hogwarts is redundant, and Hogwarts is supposed to be HUGE. You can make use of the empty space and add more obvious objects to tap for energy and make the cooldown refresh for the object shorter, because waiting for energy is a pain and no one likes that. I hope you adjust your energy recharge time as this won’t spoil an already good game I’m having fun and investing time into. I hope you take this feedback well and do something about this. Thank you.

sckhsmc ,

Needs Calibration

Overall a good game with fascinating graphics. However the points gained from each session - be it empathy or courage is not commensurate with the higher levels. This should not be the case and I would like to urge the developers to reconsider this. Otherwise the players would be left out way behind other house teams for the House cup competition.

The other issue is the energy points which is fairly limited even after playing for so long. Might I urge a bigger addition for each level achieved with higher levels being accorded greater energy points. This is to ensure that certain parts of the game could be equally matched and be finished in the time slot given. It is pretty harsh to allocate 15-16 energy points just to achieve one star given the total energy of 31-32 that I have at Year 4, at least that is what I think based on my humble opinion. It’s not a big matter yes, but players would quickly lose interest after weeks of these repetition and waiting.

Trivy-chan ,

I do love it, but I have some issues

The game is great so far, I’ve been working very hard to be a model student and cause some mischief at the same time. But, I think it’s very unfair that we don’t have the option to choose if we want to open the vault or not. Also, why does Ben Copper constantly appear in some of my adventures when I don’t involve him at all? I also lost 50 points for opening the vault, do you know how hard I had worked to earn those points, like attend 8 hour lessons? Snape had previously deducted 50 points for someone stealing his potion supplies and putting them by my bedside, but that was never even investigated further. At some point I better get those 50 points back, Gryffindor went back to last place because of me, it had previously been first because of me. If this ever happens again I am leaving the game and I shall give it the lowest rating possible.


Jam City, Inc.
210.2 MB

Requires iOS 10.0 or later. Compatible with iPhone, iPad and iPod touch.


English, French, German, Italian, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Traditional Chinese

Age Rating
Rated 12+ for the following:
Frequent/Intense Cartoon or Fantasy Violence
Infrequent/Mild Horror/Fear Themes
© Jam City
In-App Purchases
  1. Handful of Gems RM3.90
  2. Measure of Gems RM19.90
  3. Sack of Gems RM39.90


  • Family Sharing

    Up to six family members will be able to use this app with Family Sharing enabled.

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