Hex of Steel 4+

WW2 turn-based Strategy game‪.‬

Valentin Lievre

    • USD 4.99

Screenshots

Description

The Ultimate WW2 Strategy Game On iPhone and iPad.

WARNING: Older devices will not be able to run the biggest scenarios. You need a device with good GPU/CPU performances in order to run those, it is hard to tell which iPad/iPhone can or cannot run those. iPhone X (Any 2017 device) and above should run those fine. You will still be able to play any of the campaign scenarios with any device, there is a hundred of them (or play in multiplayer).

Hex of Steel is a refreshing WWII wargame covering all fronts featuring a certain amount of original mechanics. Fight in solo against finally a decent AI throughout Europe, Africa or the Pacific, or against a friend in the cross-platform PBEM multiplayer.

Embark on a gaming journey that started with just 53 euros from Kickstarter and a dream! "Hex of Steel" is not just another wargame; it's a testament to determination and passion.

Key Features that Set "Hex of Steel" Apart:
• Adaptive AI that Never Cheats.
• Explore Gigantic Scenarios Spanning Europe, North Africa, Pacific, and more.
• No Turn Limits, No Unit Limits (Can be changed).
• Cross-Platform Multiplayer (PC/Mobile).
• Play with Standard Unit Representation or NATO Icons.
• Capture and Deploy Almost Any Unit in Your Army.
• Engage in Branched Campaigns with Core Units – Shape Their History Throughout the Campaign.
• Diplomacy that Adds Depth to Strategy (Wars, Alliances, Truces).
• Over 50 Policies to Personalize Your Gameplay – Choose Doctrines, Occupation, Conscription, and More!
• Unleash Your Creativity with Multiple Editors: Tiles, Units, Countries, and Scenarios.
• Random Scenario Generator (Work in Progress) for Endless Challenges.
• Experience Dynamic Weather with Stunning Sound and Graphics Effects.
• Dive into a World of Unique and Optional Mechanics – Explore Limitless Possibilities!

Absolutely no paid content / in app purchases!

Don't miss your chance to immerse yourself in the ultimate wargaming experience – "Hex of Steel" awaits your strategic brilliance!

What’s New

Version 7.7.2

Sorry, previous changelog got messed up. This one combines version 7.7.1 and version 7.7.2 changelogs.

ADDED
• NATO garrison icon.
• Plenty of new units for Saudi Arabia, Iraq and Iran. They are now fully playable nations.
• Some new infantry units to Mongolia as well as some graphics update.
• Heavy infantry to Philippines.
• Regular AT infantry to Japan (turned the current one into AT infantry 43).
• M2 light and Medium tanks to USA.
• War declaration of UK + USSR on Iran on August 25th 1941.


CHANGED
• Improved performances of the remove borders fog of war function. It is now 3 times faster to process.
• AI pathfinding algorithm. I noticed something was wrong with it some time ago, but couldn't pinpoint what it was. After doing some more digging and extensive debugging, I found out what it was. I have re wrote it entirely, and it is now 500% faster than before, while actually doing what it should have been doing. Should be better now! :)
(The performance test was made on a 300x300 test map, going from the 2 most far apart hexagons. Old algorithm speed was 13ms. New algorithm speed is 2.5ms. Bigger maps will even more benefit from this).
• Too expensive units in the store are no longer entirely greyed out, but have a subtle UI change to make sure you know they are too expensive and cannot be bought (but you still can check their stats out).
• Updated game engine from Unity 2021.3.40f1 to 2021.3.42f1.
• Multiplayer compatibility version --> 7.7.1.
• NATO ships, partisans and HQ icons.
• Iraq, Iran, Saudi Arabia counters color scheme.
• Picking conscription policies will now provide an instant 'refill' of manpower equal to the bonus given by the policy itself. So, if the policy gives +10% manpower, you will get an instant +10% available manpower. Cancelled due to exploit of picking the policy over and over again to have infinite manpower.
• Improved AI deployment of reinforcements to face enemy attack.
• Philippines light inf. graphics.
• Bulgarian infantry graphics.
• Turkish infantry graphics.
• Reworked Iran and Iraq Geography on all Europe scenarios.
• Thai infantry graphics + counters color scheme.


FIXED
• Event processing causing a freeze during AI's turn (introduced with 7.7.1, regression).
• Dreadnoughts had no NATO representations.
• Some early war planes stats.
• Weather prediction UI when no weather was enabled on the map or disabled in the settings.
• AI sometimes not killing enemy units when it could/should have.
• AI sometimes going over the limit/ratio of artillery to infantry it must have.
• AI sometimes leaving its position or moving somewhere it shouldn't have moved to when it should have moved forward and attacked in the next turn.
• Issue with ZoC and moving through enemy's ZoC across your own units.
• Changing the difficulty of the game mid-game would not update the minimum requirements of AI income modifier.
• AI stopping purchasing fighters in some cases.
• Barrage balloons had movement points.
• Prototype units costs were wrong.
• Visual glitch when units were being spawned and fog of war was calculated at the same time.
• Exploit with production policies and disbanding units.


REMOVED
• Afghanistan from list of official base game countries. Not featured in any base game scenarios. Up to modders to add it.

App Privacy

The developer, Valentin Lievre, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

You Might Also Like

Blitzkrieg Fire
Games
Pacific Fire
Games
Red Fire - Cold War Strategy
Games
Pavlov's House
Games
Empire: World War 2
Games
Wings of Glory
Games