Triennale Game Collection 9+

La Triennale di Milano

Ontworpen voor iPad

    • 5,0 • 1 beoordeling
    • Gratis

Schermafbeeldingen

Beschrijving

The Triennale Milano Game Collection is a virtual exhibition of video games created for the 21st International Exhibition of Triennale Milano by five of the world’s most renowned independent game designers, showcasing these artists’ experimental approach to interactivity.

The five featured artists are: Mario von Rickenbach & Christian Etter (Dreii, Plug & Play), Tale of Tales (Luxuria Superbia), Cardboard Computer (Kentucky Route Zero), Pol Clarissou (Orchids to Dusk), and Everest Pipkin (Mirror Lake).

Each week for five weeks a new game was made available in the collection. These games are self-contained takes at interactive narrative, puzzles, and exploration.

The Collection is curated by Italian game designer Pietro Righi Riva and the virtual space in which the exhibition takes place is produced by Italian game studio Santa Ragione, makers of the “Best of 2014” AppStore hit FOTONICA.

[Week 1] Il Filo Conduttore by Mario von Rickenbach & Christian Etter (Switzerland), is a small story about about a cord, which hangs down from the top, overlooking a handful of delicately arranged objects.

[Week 2] LOCK by Auriea Harvey & Michaël Samyn (Tale of Tales, Belgium) is a small exploration of the universe, as previously imagined: based on cosmologies which place the Earth, and thus humans, at the center of the universe, Loci Omnes Caelesistis Kyries shifts between a simple diagram and a fascinating machine.

[Week 3] Neighbor by Jake Elliott, Tamas Kemenczy & Ben Babbitt (Cardboard Computer, USA) is the story of a wordless friendship that evolves over time, set in a small underground domicile and the patch of desert above it.

[Week 4] A Glass Room by Pol Clarissou (France) showcases pictures and animated sequences from Pol Clarissou’s own life. The flickering photographs projected on virtual walls create a narrative that evolves as the player manipulates the device.

[Week 5] The Worm Room by Everest Pipkin (USA) is a first-person exploration game which exists as a series of endless glass greenhouses that the player may wander through for the same reasons one visits a physical botanical garden; to walk, to take in beauty, to learn.

** Triennale Game Collection is designed for iPhone 6 and above. It is NOT compatible with iPad2, iPhone 4s, iPod touch 5th generation, iPad 3rd generation, or the iPad mini 1st generation

Nieuw

Versie 2.0

Support for new hardware and screen ratios, better memory management, many minor fixes and improvements.

Beoordelingen en recensies

5,0 van 5
1 beoordeling

1 beoordeling

Zie "Bijnaam:" ,

Its great again!

The second game is great again. I enjoy it pretty well. Even playing the first one feels good. Nice design and no lagg. Can't wait until the others will come ;) !

RJ Eggens ,

Confusing

No hint or clue, whatsoever...

ReaperFX91 ,

Weird

Noem mij een kunst barbaar maar dit is waarschijnlijk een van de raarste dingen die ik ooit op mijn telefoon heb gehad.. Ookal is het mooi gemaakt, snap ik niks van het verhaal dat ze proberen te vertellen. Enige wat ik weet is dat ik mij er extreem oncomfortabel bij voelde.

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