MEET THE DEVELOPER

You have (never) been to this concert

We sat down with Rayark to talk about Cytus II

Cytus II

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Brain farts. They happen. Think of the last time you walked into a room only to not remember why, or that day you drew a blank on your friend’s name. Our brains are not as reliable as we think.

In 2012, Taiwanese developer Rayark released Cytus to critical acclaim. Rayark deviates from their winning formula with Cytus II to weave together something new – a strange, convoluted tale of collective memory.

The vanished concert

The story of Cytus II is all about a vanished concert.

A collaborative effort between Rayark’s Japan and Taiwan studios, the game’s narrative is so nuanced and complex that Executive Producer Ming-yang Yu admits he still has trouble explaining it.

“Even our Japanese team had a hard time wrapping their heads around it, which was something we learnt about deep in the development cycle,” says Yu. “It then took us a week of meetings to get them really in sync with our concept.”

Internet celebrity NEKO plays an important role in the story.

Set in a future where everything is hyperconnected, Cytus II is about a concert that has seemingly vanished from all records and memories. Things are set in motion with a post to an internet message board containing traces of evidence the concert occurred.

The discovery is originally met with scepticism, but as the post gains attention, more people claim they remember the event. Some even say they attended it.

Despite accusations of an internet hoax, discussion continues to grow. Soon, it begins to appear the concert really took place. Could thousands of people be suffering from a collective memory lapse?

    Cytus II

    Can you hear me?

    VIEW