JWildfire 4+
Andreas Maschke
-
- 119,00 kr
Skärmavbilder
Beskrivning
JWildfire is a very sophisticated flame fractal generator whose roots go back about 25 years.
Key Features:
- is probably the most versatile Flame fractal editor available
- has lots of parameters, most of them can be animated by motion-curves/keyframes
- visually appealing graphical user interface which is optimized for exploring the fractal realm in a very playful way
- contains about 800 variations/formulas
- lots of random-flame-generators which produce nice fractals forms as starting point for your own creations
- numerous sub-modules like
- MutaGen: for creating mutations of existings frames
- Interactive/Infinite renderer
- Dancing Flames: sound-synchronized animation of parameters
- Java-based scripting-interface which easily lets you create your own fractals-generators
- Continuous development/improvement since the last 10 years
- The project is Open Source, so you can even contribute to it: https://github.com/thargor6/JWildfire
Note: By purchasing the application in the App Store you are helping a lot to make it possible to distribute it on the macOS-platform. This means, the software remains open source (of course!), and you may still build it on your own.
Nyheter
Version 8.50
- introducing a new type of transform: background transforms.
- a background transform calculates a layer of a background, typically using one of the dc-type of variations
- this way you can add very interesting backgrounds which also evaluate very fast (in comparison to the "classical iterations")
- the intensity ("brightness") of the background is controlled by the "weight" parameter of the background transform
- use the small "B"-button (which is located right of the "Final"-transform-button) to add a random background transform to the current layer
- currently, about 60 variations support background transforms
- please note, that you can also combine them with regular "pre_"-type-variations
- you can make most variations to work as a "pre_"-type-variation in the user-interface by pressing the small "pre"-buttons
- this way you can apply interesting deform-effects to your backgrounds
- background-transforms can also be animated like regular transforms
- you can control the position, size and orientation by changing the affine-part of the background transform ("triangles")
- please note that this affine-transform is applied to the coordinates of the background
- so it appears somewhat like an inverse transform
- e.g. moving to the right, will move the background to the left
- e.g. scaling down the triangle will zoom into the background, etc.
- currently, the following variations support background-transforms directly:
colormap_wf, dc_acrilic, dc_apollonian, dc_booleans, dc_cairotiles, dc_circlesblue, dc_circuits, dc_code,
dc_ducks, dc_fingerprint, dc_fractaldots, dc_fractcolor, dc_gabornoise, dc_glypho, dc_gmandelbroot, dc_grid3D,
dc_hexagons, dc_hoshi, dc_hyperbolictile, dc_inversion, dc_kaleidocomplex, dc_kaleidoscopic, dc_kaliset,
dc_kaliset2, dc_layers, dc_linear, dc_mandala, dc_mandbrot, dc_mandelbox2D, dc_menger, dc_moebiuslog, dc_pentatiles,
dc_perlin, dc_poincaredisc, dc_portal, dc_quadtree, dc_randomoctree, dc_rotations, dc_spacefold, dc_squares,
dc_starsfield, dc_sunflower, dc_tesla, dc_tree, dc_triantess, dc_truchet, dc_turbulence, dc_voronoise, dc_vortex,
dc_warping, dc_worley, f_complex, fract_dragon_wf, fract_formula_julia_wf, fract_formula_mand_wf, fract_julia_wf,
fract_mandelbrot_wf, fract_meteors_wf, fract_pearls_wf, fract_salamander_wf, iconattractor_js, swirl3D_wf
- new "mobius_dragon_3D"-variation by Whittaker Courtney, with added GPU-support
- variation-filter in the user interface ("Background transform"), which shows only variations which are suitable for background transforms
- new RANDOM_BACKGROUND-mutation to add background-transforms, which is available both in the "Quick Mutations"-tab and the MutaGen-window as well
- new "Flame with Background"-random-flame-generator to generate flames with background-transforms
-new "Underwater"-random-flame-generator, most generated flames also work well with the GPU render
-new "RANDOM_BG_COLOR"-mutation, makes it easy to play with different backgrounds for "Underwater"-flames
-adjusted the variation-type of many variations, leading to better random-flames in some cases
-slightly improved the quality of various random-flame-generators
Appintegritet
Utvecklaren Andreas Maschke har angett att appens integritetsrutiner kan inkludera hantering av data enligt beskrivningen nedan. Det finns mer information i utvecklarens integritetspolicy.
Data samlas inte in
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Information
- Leverantör
-
Andreas Maschke har identifierat sig som appens näringsidkare och har bekräftat att produkten eller tjänsten överensstämmer med gällande EU-lagar.
- Adress
- Rosenweg 14 23883 Grambek Tyskland
- Telefonnummer
- +49 17653975285
- E-post
- thargor6@googlemail.com
- Storlek
- 101,1 MB
- Kategori
- Grafik och design
- Kompatibilitet
-
- Mac
- Kräver macOS 10.9 eller senare.
- Språk
-
engelska
- Ålder
- 4+
- Copyright
- © 2011-2023 Andreas Maschke
- Pris
- 119,00 kr
Support
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