Meteorfall is a deck-building roguelike. You'll choose your class from one of four unique adventurers, and then set out with a deck consisting of some basic attack cards. During the course of your adventure, you'll be presented with the opportunity to add powerful new cards to your deck.

No adventure would be complete without slaying a few monsters that get in your way. In battle, you'll draw cards from your ability deck. Each time you draw a card, you'll be able to swipe right to play the card, or swipe left to skip a turn and regain some stamina.

Between battles, you'll venture through a variety of locations, represented by an encounter deck. You'll encounter blacksmiths that can upgrade your cards, temples that can help you optimize your deck, and mysterious characters that will make you all sorts of bargains.

The tactical strategy of combat micro-decisions mixed with the strategic element of deck-building provides a compelling and deep gameplay experience.

As with all roguelikes, death is permanent. You'll earn some gems that you can use to unlock new cards, but it's back to the drawing board after that. Start out with a new adventurer and set out on your quest once again.

The good news is that Meteorfall is different every time you play - you'll encounter different locations, different enemies, and different quests. Part of the challenge is adapting to the challenging situations the game puts you in, given the cards available.

Good luck hero - it's time to end the Uberlich's cycle of destruction!

+ Challenging roguelike gameplay with an easy-to-understand deck-building combat system
+ Procedurally generated content - every adventure is unique
+ A dozen different enemies with 7 unique bosses
+ Four heroes to choose from, each with a different starting deck and unique playstyle
+ Unlockable cards that can be easily earned through normal play
+ Game Center integration with Leaderboards and Achievements
+ Portrait orientation for casual one-handed gameplay
+ No ads, timers, or other freemium shenanigans

What’s New

Version 1.0.295


Full notes -
* Reddit:
* Discord:

- New skins for Bruno, Mischief, and Greybeard. Meet these new characters - Boris, Lagovaz, and Redbeard - all free and unlockable with gems!
- New Daily Challenge modifiers: Swamp Queen, Arena, Radioactive, Purity, Chess
- New cards added to Bruno's loot table: Armor Up!, Body Slam
- New cards added to Greybeard's loot table: Jumpstart, Dragonbreath, Ice Armor

- ROAD RAGE: This challenge modifier now only affects player
- CONFUSED: This challenge modifier has been removed
- DAGGER: Reworked. This card now reads 'For every 4 cards you play, inflict Bleed (1). When you equip this, inflict Bleed (1)'

- KRUMIT THE FRAIL: If you remove Krumit from your deck (for instance, at the Temple) penalty reduced from setting HP to 1, to instead reducing max HP by 5
- DODGE: Cost reduced 5->4; no longer gives an action when played
- Reduced gem cost for skins 2000 -> 1500
- MAGIC DANCE: Cost 3->8, now reads ''Gain 1@ and restore a charge to the next {0} Level 1 spells you draw. Cost is decreased by 1 for each uniquely named spell in your deck
- POTIONS: Now restore 1 action when drawn; no longer restore stamina when skipped


Eric Farraro
558.7 MB

Requires iOS 9.0 or later. Compatible with iPhone, iPad and iPod touch.


English, Simplified Chinese, Traditional Chinese

Age Rating
Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
Infrequent/Mild Cartoon or Fantasy Violence
4,49 €


  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    Up to six family members will be able to use this app with Family Sharing enabled.

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