Rogue-like Makafusigi no Mekyu 12+

Can be played over again RPG

Tadayoshi Yasuda

Designed for iPad

    • 1.0 • 1 Rating
    • Free

Screenshots

Description

Rogue-like 3D dungeon RPG that can be played over and over again

Makafusigi no Mekyu is an immersive roguelike 3D dungeon RPG.
Players explore five randomly generated dungeons, using their skills and items to uncover treasures and obtain unknown dungeon treasures.
Players choose from eight different professions and develop their own strategies as they explore the depths of each dungeon.

Randomly generated dungeons: The layout of the dungeon and the placement of events changes each time, offering new challenges to the player.

A wealth of equipment: Collect randomly generated equipment to strengthen your party and aid in your adventures.

Various professions: Players can choose from a total of 8 different professions, which can be changed at will before exploring the dungeon. Each profession has its own unique skills and characteristics.

Power of Blessings: By examining randomly appearing altars and defeating mid-bosses, players can gain the power of blessings to strengthen their party and advance in their quest.

Magic stone with mysterious power: You can sometimes find magic stones in treasure chests found in dungeons. Some stones have a variety of effects, such as allowing you to learn skills, gain levels, permanently enhance your status, or even repel amazing monsters. Making good use of these magic stones will be the key to a successful exploration.

Collecting Gems: Explore the four dungeons and collect the key gems that will open the entrance to the unknown dungeon. The legendary Symphonia Gem, located in the lowest level of the dungeon, will bring peace to the kingdom.

Ratings and Reviews

1.0 out of 5
1 Rating

1 Rating

Gamer(s) ,

THANKKKKKK YOUUUUUUUUUU!!!!!!…..But…

Thank you for creating this kind of game, been searching for games of these genre or alike for a long long time. As for the game itself, it will be more convinient for the players if the first tap to any item or menu selection doesnt trigger a use/buy/sell/activate action upon tapping, instead maybe have it on double-tap or pop-up notice…and as for the “store” menu, perhaps have it when selecting buy/sell that it doesnt lock the other tabs or to where you dont have to press the back-arrow button….thanks again…

Edit:
Changed from 5-star to 1-star due to a bug in the game where at times you cant even leave the dungeon either after clearing the boss, using escape stone, using escape marker, or even choosing the option to “give up” and leave the dungeon…pretty much hard-locked, though i havent tried getting defeated by enemies to see if that works instead. My first save file was stuck as mentioned, so i had to start a new file in which i had no issues for a few days until just earlier again. Literally not worth risking to play where there is a chance to get hard-locked…

App Privacy

The developer, Tadayoshi Yasuda, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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