A Planet of Mine is an engaging strategy game that combines exploration and development. Fully adapted for mobile devices, it features innovative world generation, distributing resources, species, biomes, and planets in a way that makes each game unique.
Diverse species offer different advantages for completing challenges and evolving your civilization in Construction mode*.
Along the way, you may encounter AI-controlled factions. Will you trade with them or fight for control over the entire system? The choice is yours.
*A Planet of Mine is a freemium game. Core features are available for free with no ads. Additional species, challenges, and game modes can be purchased in special packs.
Questions, bugs, tips?
Reach our forums: http://www.tuesdayquest.com/forum
Minor bug fixes
Ratings and Reviews
Lots of people have covered the main bugs but there’s one bug that really bothers me. When there’s a natural resource you are harvesting (water, bushes, trees), after a few minutes the resource will stop producing. This happens even with lots of regen and only one worker. The bar that shows the resource being harvested that fills with light grey each harvest will stay all the way light grey and when that happens the resource will not give out any more. I have to take all the workers off the resource and put them back on for it to resume. But it’s tiring to have to keep cycling through planets and doing this with all the resources on each planet and it should be fixed. This only happens with the natural structures, not any resources that use machines or buildings to harvest
Fantastic game and a new type of strategy!!
This game has me completely absorbed for the past four days. I’ve played almost every strategy game out there and I can truly say this is very unique new type of rts! I believe there are some resource tweaking that needs to be done when you play against other AI’s which shouldn’t be to hard to change. I would also like to be able to control how many worlds are on a map i.e I would like to see a much larger and more populated map. I would also like to see, when you get to a very high society level, ways to make any resources needed, as it’s very luck based for some very important resources at the end.
Overall this is a definite five star game and I would give it a six stars if they tweak some of those ideas I just mentioned.
Great Game, Great Potential
I really like this game, it’s simple to pick up how it works but hard to master. You start off in the tutorial then it lets you play a 300 cycle game for free. It’s an hour-ish long session to learn the game and try it to see if you do like it before you consider investing money into it and even then it’s only like 7 bucks for the whole game. The whole game has 14 animal factions to choose from, and each push towards other play styles so you can play how you want to. The game is very kid friendly and has no multiplayer, and I doubt it ever will.
What I would like to see from the developers:
1: More cool races, maybe mythological ones, silly ones, or something else to make me give you my money. I’d pay for the expansions no prob.
2: A more in depth tutorial that would guide you to the late-mid game / early late game. It took me a while to figure out what to do (and I’m decently smart).
3: A larger game mode that includes all of the races and a very large galaxy.
4: The ability to choose what races I go against in the game.
5: More planet types
Review is subject to change as I progress in game and how the game progresses through updates
In-App PurchasesSee All
- Tuesday Quest
- 177.8 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2018 Tuesday Quest
- In-App Purchases
- Science Pack $1.99
- Ascension pack $1.99
- Production pack $1.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.