Afterplace 12+

Evan Kice

Разработано для iPad

    • 6,99 $

Снимки экрана

Описание

Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path.

Afterplace has been designed from the ground up to be a fast, fluid, beautiful experience for mobile. There are no virtual buttons. You can move and attack by touching anywhere. You can tap objects directly to interact or attack, or use two thumbs like a traditional controller. The game will adapt dynamically to your play style. Pick up and set down the game at your own pace, it will always save your progress. Afterplace is made to feel like a full-fledged indie adventure game that fits in your pocket.


About the Author:
Afterplace is made by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released in December of 2022, but Evan plans on continuing to support and polish the game when he can!

Что нового

Версия 1.2.3

- Fixed multiple partners on respawn in postgame
- Fixed occasional wrong spawn point on flashback
- Fixed minno in town when they shouldn't be
- Fixed minno stopping entering nightmare woods after minecart
- Fixed minno showing up at nightmare woods entrance after respawn
- Fixed mask boss flickering at high fps
- Fixed a black box in library

Оценки и отзывы

4,9 из 5
Оценок: 382

Оценок: 382

U-Troop ,

Fantastic game - Would love to see more!

Just beat this game after buying it last week, and was so pleasantly surprised. The visuals are incredible, the controls are easy enough, and the story and dialogue was next level. I’d even say exceptional.

This game was made by one individual, so, understandably, there were a few things that left me with an itch that had not been scratched, but was teased at. For instance, the combat & weapon system. In an ideal world you would have been able to buy a variety of weapons from the weapon store that eventually appears, with different specs (dagger= speed but lacks damage, great sword=damage, lacks speed, etc). And having the option for ranged weapons would have added a fun element as well, I believe.

I think any critiques I could have really are a compliment: this game is so good that it leaves you wanting MORE. I wish the mushroom forest was a whole world, I wish treasure chests gave more than just coins, I wish you gained exp from fights to level up and adjust stats. But none of these things were the point of Afterlife. In the end, the point was to be engrossed in a beautiful world, and to traverse a rich story about loss and how to move forward in it. For that reason this game deserves a solid 5/5. Great work.

AverageMobileReviewer ,

A small little fun game (which may be in danger)

This game is great, I just returned to it after a couple of months, to find that it now has a new update for a post game, which is amazing, but since I have found almost everything in the game, I just try to find new dialogue options from the sad machine. (Not gonna tell you who the sad machine is for spoiler reasons) This game could be adored, but it may be in danger if it’s following becomes too large. This game was made in unity, which may not sound bad, until you learn about a semi-new rule from months ago. Basically, once the game is bought enough, the person is taxed for each download, and since it was made by one person, (Evan Kice) it could be catastrophic for him. Since controversy has come from this rule, it will likely be repealed, hopefully. Although, I would recommend this game to anyone still, especially if they liked titles like Undertale or the original Link games. It is charming, and am still waiting for a PC release. Please give it a try. And actually play it for more than 5 minutes.

Cheers,
A friend from the west.

PETRICHOR_GHOST ,

Love Letter to Yu

Wow.

I rarely play, let alone purchase, phone games because they rarely are able to hold my attention. But I managed to grab Afterplace when it was 50% off. I had no idea what i was getting in to, but as I was on break from school and work i figured what the heck? let’s try this cute little game and see how it goes. i can tell you that it was NOT what i was expecting.

this game never failed to take my breath away. the levels of detail, attention, and heart that went into its creation made it worthy of every single second i spent playing it, and thinking about it when i wasn’t. The dialogue, comedic elements, storytelling, all of it felt so much larger and more intimate than most games i’ve ever played. I fell in love with this game in such a short time, and i grieved deeply for myself upon my completion of it as I will never again have the pleasure of playing it with no knowledge of what i was getting myself in to. Apparently there are different endings, and i will be happy to play this game many more times.

As mentioned before, i was lucky enough to purchase this game at a 50% discount. But, upon completing it, my experience playing this game has actually made me want to pay *more*. So, i bought it as a gift for my friend to enjoy. i can’t wait to hear what they have to say about it!

From the bottom of my heart, Evan Kice (and emotional support human) thank you for creating this amazing game!

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