Age of Conquest IV 12+

Strategy Game

Noble Master LLC

Designed for iPad

    • 4.6 • 2.9K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Age of Conquest is a turn-based grand strategy wargame. Command your armies in one of the many ancient and medieval countries including the Roman Empire, the Inca, France, Russia, Japan or the Chinese Dynasties. From Rome to Asian nations, you create your own warring experience. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. Form alliances and fight co-op style with the AI and other players for ultimate victory.

Range of functionality is comprised of expansion, diplomacy and managing your nation's finances and economy. You do your best to keep your population happy. You forge alliances and together you take on your enemies. Are you ready for the challenge? Will your place be in the history books or in the mud? Assemble your armies, take on the world and achieve greatness in this epic historical strategy game.

- Turn-based grand strategy game with maps & nations from all over the world.
- Challenging AI for single player games based on a genetic algorithm.
- Cross-platform multiplayer & hotseat-Play including co-op team games.
- Diplomacy management of economy & population.
- Map scenarios including Europe, Colonization, Asian Empires, World Conquest and many more.
- Map editor and a central server to host and distribute player-modded bundles.
- Empires including the Roman Empire, Carthage, Persia, Celts and Inca amongst others.
- High score, playing statistics, achievements and multiplayer ELO-ranking.
- Engaging music, sound effects and fantastic graphics.

What’s New

Version 4.35.324

Hosting Games now Free, UI Improvements, Keyboard & Mouse Fixes & Bugfixes.

Ratings and Reviews

4.6 out of 5
2.9K Ratings

2.9K Ratings

DUSTIN22s ,

Great game, I love playing it

I wouldn’t change a thing, although I do have one suggestion, for modern scenarios, you should be able to build certain things on certain provinces, IE on coastal tiles, build a shipyard, which lets you build ships, such as destroyers, which are good at defending your shores, or maybe even making a blockade, or aircraft carriers, which I’ll explain in a second, and on inland tiles, build an airfield, I’m thinking generally three aircraft types, fighters, used for defense of the airspace, bombers, longer ranged aircraft used to bomb an enemy tile. Bombing a tile would probably have the same affect as pillaging, but you don’t get money for it, and finally transport aircraft, basically it allows you to paratroop soldiers into an area within the aircrafts range. As for aircraft carriers, they allow fighters to land on them and go farther, ie as an invasion force. Although the game is great, because of its simplicity, in my opinion this would make modern era games much more interesting and dynamic. If you could get back to me, even if it is to tell me that you don’t like my idea, that would be great!

L.B the app master ,

Great Game! 👍

I’ve I think this is a great game. The whole ability to make alliances with AI Nations offline is a good thing that many strategy games lack. I just have a few suggestions:
1. Make the colors for each nation more defined. Sometimes it’s hard to tell which nation is which because the colors are so similar. My suggestion is just have the rainbow colors — no more different nations with the same color and slightly different shades.
2. You should be able to attack a country the turn after you break off an alliance/peace deal. You have to wait 3 turns to attack, and then you lose the element of surprise, and give your opponent a chance to build up their defenses. You should be able to attack a nation right after you break off relations with it.
3. In the game, mountains can not be crossed — which means they act like barriers that can’t be crossed. You should be able to cross mountains — even if it might take an extended period of time and you might lose some troops on the way.
4. No matter where you are, walls cost 70 gold. But in places with only a population with 5,000 or less people, you still need to pay the full 70 gold to put up the walls. The price of walls should change with the population of the province.
5. You should add rivers to the game. It could present interesting challenges or obstacles — like, you could have to cross the danube, or sail up the nile to reach your destination.

Other than that, it’s a GREAT game, and I highly recommend it.

weebigtristan ,

This game is awesome but easy

I love this game, man. Even though there are only a few free maps, those maps have loads of different variations which mostly keep it fresh. There’s maps that are not free which cost coins but that’s really not an issue because you get coins for winning and playing. Specifically, some multiplayer games are sponsored which means the winner gets coins for winning. Additionally, you get coins for simply logging in. 10 on a Monday, and 5 on any other day. All the good maps are about 500 coins so if you do the math it’ll only take you 12.4 weeks to get that 500 which is not bad really. Now, I say easy, why? Well there are multiple levels of difficulty and inhuman is the most difficult but I find myself consistently destroying the Ai. That’s about it. Great game.

App Privacy

The developer, Noble Master LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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