Ages of Conflict World War Sim +4
JoySpark Games
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Descrição
Ages of Conflict is a versatile Map Simulation game where you spawn and observe custom or random AI nations battle it out across an infinite number of worlds. Command nations to nudge the world events into your liking.
AI SIMULATION
In this game you observe randomized or custom created AI nations interact with each other and ultimately try to control the world in a massive free-for-all, including alliances, revolts and all kinds of political twists!
MAP VARIETY
The game comes with multiple pre-made maps and scenarios, but you can also create your own in the map painter or the scenario editor!
GOD MODE
You can affect the world by changing the names of nations, force them to battle, peace, ally or simply collapse with a click of a button!
Novidades
Versão 3.4.2
## Changelog v3.4.2
### Additions
- Added Ukrainian language and localization
- Added a new "Forest" terrain type (#1F1F1F), which will provide little bit less gold but be slightly more defensible than normal land
- Added Terrain Mask which you can use by pressing 'Alt' when editing terrain. The Target terrain will then show up next to the red brush area. The mask can be cleared by changing the painted terrain type
- Added a new default map "Isle of Map"
- Added the HEX codes of map colors in the color tooltips in Map Editor
- Terrain now has a much larger impact on conquest speed the first time a tile is "discovered", with desert/tundra being slowest and hills coming in second
### Bugfixes & Improvements
- If a nation is at war, painted territory for it will show up as occupied if painted over an enemy
- Large World Map Scenario has been reworked with new cities and better borders
- United States Scenario has been updated
- World Maps, Europe, Asia, Americas & Africa maps and scenarios now feature forests
- Made white text more readable by adding a small black shadow behind it in many places
- Fixed a bug where Bottom Row would disappear when opening Name Display Dropdown if Hide option was enabled
- Fixed a bug where map size text input in Map editor didn't update slider if you didn't press Enter
- Reordered Map Editor Colors
- Removed Small World Map
- Fixed a bunch of city names
- Fixed some translations
- Improved overall performance, hopefully
- Fixed issue with touch registration on paint
## Changelog v3.4.1
### Additions
- Added a dropdown next to "Nation Names" setting where you can specify if you want to only show Large/Small nation names or both depending on size
### Bugfixes & Improvements
- Fixed a bug where annexations during war time didn't get marked as occupied
- Fixed a bug where nation names couldn't be highlighted when Large Names were on
- Fixed a bug where small nation names didn't update their location when Large Names were on
- Fixed a bug where the opacity of big nation names flickered, probably?
- Fixed a bug where borders were shown on crossings in Terrain Map Mode even if Crossings were turned off
- Fixed Settings and Credits panels being too close to the bottom in some resolutions
- Big nation names will no longer cut up single-word names into multiple rows (so avoid too long words)
- Name size changes will be more frequent on smaller nations
- Selected language is now shown in the main menu
- "Esc" now also turns off any God Mode tools
- Updated Unity version
- Fixed more city names
- Fixed one tooltip
Avaliações e opiniões
Favorite game with so much potential
This is my favorite mobile game, and I see tons of potential in it. I asked AI, through my detailed playthrough of the game, to suggest potential updates. Please consider these ideas carefully. These are just simplified versions of what the Ai suggested.
Military: Add a stat for military size that impacts the country's military spending. Larger armies require more funding, which can be adjusted through a slider or set amounts in the budget.
Population: Population affects military size, and economic stuff. Larger populations can support bigger armies and have greater economic potential.
Non-Randomness: Make declaring wars, faction names, country names, and etc not random. So like Japan declaring war on Siberia. That’s so weird and random.
Ideologies: Ideologies should influence alliances, economic systems, and military strategies, Communism, Democracy, etc.
Strategy: Implement a system that prevents large nations from always winning against smaller ones.
Strategy 2: A system were terrain impacts battles, and add the construction of forts, etc.
Buildings: Add buildings like idk camp training to improve the accuracy of winning battles.
Production: A system that affects economy and population having almost half of the population working in diffrent proudcution methods. War related, making tanks or artillery.
Good game concept but a lot needs to be done
First as someone who plays on an iPhone, at the top of the phone there’s an indentation in the screen where a speaker and a camera is and it overlaps the screen, which causes it to make it so I can’t see things in that area such as buttons, words, and other things. I did notice that there’s a option to turn off full screen which I assume was made for that purpose, but when I clicked on this button to turn off full screen, not only did nothing change, I tried to get off the game and get back on and it still did not change but it also showed that the full screen option was still selected and there was no save changes button or anything for the settings, so I assume this is a bug that needs to be fixed. Also in the future you should probably give players the full game for free because there already is games that give it for free and there will be others that will do the same, making people not want to play your game.
This is a great game, I mean it
I just want to say that this game is amazing. I don’t understand the hate in the 1 star reviews from people who install it and immediately give up on it just because of everything not being free. If people could just give the game a chance, they would find it to be worth it. You can design any scenario you want, with customizable terrain, cities, names, settings, and even more with every update.
In future updates, some suggestions I have for the game include “urbanized” terrain tiles (more difficult to take control of, and produces 3 to 5 times as much gold as basic land), displaying custom flags (chosen photos from camera roll), a built-in scoreboard or stats board that can show stats for your custom nations, and an option for revolts to be considerably less common while still being activated.
Privacidade do app
JoySpark Games, responsável pelo desenvolvimento do app, indicou que as práticas de privacidade do app podem incluir o gerenciamento de dados conforme descrito abaixo. Para mais informações, consulte sua política de privacidade.
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Informações
- Venda
- JoySpark Oy
- Tamanho
- 110,8 MB
- Categoria
- Jogos
- Compatibilidade
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- iPhone
- Requer o iOS 12.0 ou posterior.
- iPad
- Requer o iPadOS 12.0 ou posterior.
- iPod touch
- Requer o iOS 12.0 ou posterior.
- Apple Vision
- Requer o visionOS 1.0 ou posterior.
- Idiomas
-
Inglês
- Classificação indicativa
- +4
- Copyright
- © 2023 JoySpark Oy
- Preço
- Grátis
- Compras dentro do app
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- Full Version US$ 4,99