Ailment is a pixel-art action game which takes place on a spaceship in a far far galaxy. The main character wakes up in a spaceship after being unconscious for three days and all of his crew became enemies. The last thing he remembers was returning from the other ship where he had a rescue mission. But everyone on that ship was already dead... He has to remember what happened and find out the truth.
* Many different weapon
* Exciting story
* Pixelart graphics
* Talkative character
* Atmospheric sound effects
* Dramatic surrounding
* "Easter eggs"
* Hours of dynamic game-play
* Ability to bring NPCs with you
Volodymyr Shyshov for Ukrainian localization
Marta Barrena Domingues for Spanish localization
Cédric Hautefeuille for French localization
Jorge Cruz for Portuguese localization
Efdal Karaaslan for Turkish localization
Nicola Giuseppe Colafemmina for Italian localization
Natalie Stanley-Ward for English localization
Rafał Miszkurka for Polish localization
* To use the screen recording function, permission to write to external storage is required.
*Added new characters for Multiplayer
*Fixed bug with game points
*Fixed other bugs
Ratings and Reviews
Enraptured and Thoroughly Enamored
As a casual player of games I don’t really find too many things to keep me interested for so long, but ailment is definitely one of them! I can tell a lot of work was put into the game and it pays off!! Contrary to what other people say I think the amount of damage and quick deaths add to how interesting a game is. There can never be the right amount of damage in a situation and the fact that you have to add strategy towards your attacks due to fearing death (instead of strolling in guns blazing) keeps me and many others interested! Also, I really like that ailment goes on an add or point based health recovery system rather than a time based one because with time based ones I get bored fast and click off to wait! This makes it really fast and easy!!!! Overall I really appreciate the game and how much effort was put into it despite it being free+!!!!! Thank you so much! ❤️❤️
Psps: I find the art style and characters/story line very endearing!!🚀
Played when first released, tried again and recall why I stopped before. Maybe not an issue on tablets, but on phone, the dialogue obscures the screen and while I appreciate the attention to story, for me, I’d disable text if I could. Another annoyance are the doors constantly opening and closing. Perhaps it’s hearing the same annoying sound effect, hundreds and hundreds of times, but either the delay should be longer or the doors should remain open until they are off screen. Another annoying issue is container interaction where UI doesn’t always display interaction icon, and while you can still interact, you also fire weapon and unnecessarily waste ammo/durability. I assume this is due to nearby enemies. Lastly, the level designs can be tedious: “go way over there to unlock a door right here and do that a half dozen times per level and traverse previously explored areas to return to said door”. This would not be so annoying if it were not the standard level design approach. Harsh critique but there is too much potential here to not mention what’s holding it back.
A gem of a free game.
I rarely write reviews but I felt compelled to write a review for this wonderful little game. It has an enjoyable retro vibe and simple controls that complement the iPhone well. The story, while a little basic, is interesting enough to keep you engaged throughout. I enjoyed the way character narration is written and exists within the gameplay without having cutscenes that pull you out of the immersion. I also enjoyed the variation in the weapons and the simple healing and shield mechanics.
All of the above reasons can make a good game on iPhone, but the reason I am giving this five stars is that this has the best implementation of ads in a mobile game that I have seen in a while. You can choose to watch ads to heal yourself or receive credits. The key word is choose. This is the greatest system of ads in a free game that I have seen so far. This reason, when combined with the good graphics, story, and weapons, makes this game a must have.
- Ivan Panasenko
- 247.2 MB
Requires iOS 9.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Horror/Fear Themes
- Infrequent/Mild Cartoon or Fantasy Violence
- © BeardyBirdGames
- In-App Purchases
- 5000 In-Game Points $1.99
- 2000 In-Game Points $0.99
- 15000 In-Game Points $2.99
With Family Sharing set up, up to six family members can use this app.