GA returns for a third epic interactive adventure gamebook! Please note that you do not need to have played any of the previous gamebooks in order to play this.
"Cruelly taken from your homeland of Orlandes, you find yourself in a far off land at the mercy of a gladiatorial arena. Somehow trying to find a way to escape overseas, can you also unravel a potentially dangerous mystery that puts two nations on the brink of war?"
"My favourite examples so far though are the iPad and iPhone-compatible Gamebook Adventures, a series of lovingly crafted and extremely well-written interactive fantasy novels. It's surprisingly engrossing stuff, the economically written narrative packing in masses of detail, while rattling out a pacy, involving story." - The Guardian
"Slaves of Rema is epic in scope, but doesn't lose sight of the plight of your character. It brings the twists and turns at a satisfying pace, and all of this is supported by the wonderful art we have come to expect from Tin Man Games." - Touch Gaming Magazine
"On the technical side, Slaves of Rema is almost at the level of perfection. The graphics have been optimized for the Retina display and look gorgeous, the interface is easy to understand and use, with the bare minimum of excess buttonry and the dice animations are simply superb." - TouchMyApps
"I can't help but feel a certain nostalgia for these four interactive books. Without noticing it, I got sucked into the first one over the Christmas holiday and went back to the previous pages and cheat reading different plots." - App Freak
Gamebook Adventures 3: Slaves of Rema is the third in a series of newly written adventure gamebooks for the iPhone, iPod Touch and now beautifully realised for the iPad! We are completely original and not simply a re-print of old gamebooks.
•Includes all the interactive reading and gameplay features found in An Assassin in Orlandes and The Siege of the Necromancer.
•Newly written story by Gaetano Abbondanza with illustrations by Alex Drummond and cover by Dan Maxwell that take you on a journey southwards to the vast continent of Rema.
•Three difficulty levels: Classic, Bookworm and Novice. These will make Gamebook Adventures more accessible to those who want a more casual experience whilst keeping the Classic mode reserved for those who like it more hardcore!
•More achievements to collect than either of our previous gamebooks.
•A new Shield value enabling you to defend yourself better in battles.
•You can now view book illustrations full screen by simply tapping on them in the book.
•Widgets at the bottom of each page access directly to your inventory, settings and main menu.
•Map update showing the continent of Rema as well as a history found within an updated Orlandes Uncovered.
•Evocative soundtrack composed by our Freeplay Independent Games Awards Finalist, Adrian Watkins.
•Higher resolution artwork for iPhone 4 users making use of the new retina display as well as the larger iPad screen dimensions.
Gamebook Adventures is brought together through the efforts of passionate and avid gamebook enthusiasts. If you are familiar with the Fighting Fantasy, Lone Wolf or Grail Quest series then Gamebook Adventures will really appeal to you. Our aim is to give those nostalgic readers of old something new and fresh, and bring a new exciting experience to those unfamiliar with gamebooks. If you enjoy fantasy RPGs or adventure games then this is for you!
Look out for more Gamebook Adventures for iPhone, iPod Touch and iPad.
GA1: An Assassin in Orlandes
GA2: The Siege of the Necromancer
GA4: Revenant Rising
GA5: Catacombs of the Undercity
GA6: The Wizard from Tarnath Tor
GA7: Temple of the Spider God
GA8: Curse of the Assassin
GA9: Sultans of Rema
upgraded for 64 bit iOS
Ratings and Reviews
Good book, but the price is too high.
I actually really enjoyed this one. Probably my favorite after book 4. For an app, though, $6 is a lot. When you can get crazy, high tech graphics on other apps for 99 cents, this feels way overpriced, especially since you are just reading a book. I think they are pricing these as if they were printed paperback books, from way back when. At that time, those books could sell for $6, but not anymore. I only buy these in the bundles, since they are cheaper.
Amazing quality from a renewed developer
I have no idea what changed but when the first tin man game came out I remember being very disappointed. Nothing seemed to wor right and it was buggy. There was a couple updates and the whole system was redesigned.
If you get into the mood for the old choose-your-own-adventure books and want to relive those times then you've found it. Ever since then I have been a full supporter of tin man games and when the games go on sale I buy them. I have purchased just about every one of them and only downloaded and played a couple. If you appreciate those moments from the past then I recommend supporting the dev as well. It's not often they turn things around for the better!
Definitely a step up from the 2nd book.
I just finished the third book of the gamebook adventures series recently and I will say that it's renewed my faith in the series and is on par with the first one. It could have been a little bit better in terms of different paths and freedom, but the story was interesting enough for me to actually play a few times and get the ultimate ending and there was actually a little character interaction, dialogue, and change of scenery as opposed to the second book. I would definitely recommend the app to people who are fans of the CYOA type.
- Tin Man Games Pty Ltd
- 171.1 MB
Requires iOS 8.1 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Simulated Gambling
- Infrequent/Mild Horror/Fear Themes
- © 2010 Tin Man Games Pty Ltd
With Family Sharing set up, up to six family members can use this app.