- fixed rare sound issues after taking a phone call
- reworked the virtual gamepad based on community feedback
- added support for iPhone X
- performance improvements and other minor enhancements
Ratings and Reviews
AAA title for $5
I’m only about an hour in and I am entertained, intrigued, and very pleased. This is easily one of the best games available for iOS and deserves to be permanent resident in the top sales charts.
If you’re perusing the reviews to decide if this is worth buying, my opinion is a resounding “yes”. Solid and satisfying puzzles are the heart of the gameplay; immersive lighting, graphics, and ambient sound effects create a beautiful and believable world; top-notch voice acting hints at your place in this world; and an excellent plot and presentation keeps you searching for answers (and questions).
The only negative points I saw in the reviews pertained to a somewhat frustrating default control scheme (switch to the virtual stick in the menu found in the upper-left corner of the screen), and occasional downloading problems (bug Apple).
Scrolling through the reviews, I’m impressed that the devs are paying a lot of attention to what is, for them, an older game (originally released in 2014). As someone who paid for Bioshock and Xcom (not cheap by iOS standards) only to see them abandoned and unplayable, I appreciate Croteam’s commitment.
Apart from the obvious references to Greek mythology and Paradise Lost, I’m also picking up vibes from Portal, 2001 - A Space Odyssey, and even the original Battlestar Galactica (the first voice reminds me of the Ship of Light). Just my impressions, and I’m sure others will have equally varied thoughts.
TLDR summary- buy it.
A beautiful game that is frustrating at times
This game is beautiful to play but also frustrating at times. I’m using the default controller settings (touch and swipe) but the deeper I get into the game the more frustrating the experience, especially when I need to move quickly. Also, i don’t mind figuring stuff out on my own but there is little to no guidance on what to do or where to go next and, if you get stuck you’ll need to look for an iOS walkthrough for support. Lastly, it seems access to menu settings/options is only available at certain points in the game, like after completing a section, but not when you are working on obtaining an item. Maybe I’m missing something but it would be nice to have access to menu/settings/options at any point during game play to adjust sound, tweak controls, etc.
Otherwise this is a fun and interesting experience that is enhanced by great visuals and intriguing premise. I installed the recent update and have no issues with graphics or gameplay on my iPhone 7+. I think the lack of guidance is intentional but would also appreciate a bit more in-game help or some next step hints as it sometimes feels like I’m not sure what I should be focusing on or what the current mission is.
Developer Response ,
For the menu, please swipe from the left upper side of the screen and the menu controls will appear. It is auto-hidden to increase the immersion by uncluttering the HUD.
As for the lack of guidance - it's all part of the game's mystery. Please take your time to explore and discover things. Puzzles don't have to be solved in order, and if one seems impossible, it may be that you need to either take some time to think, or you haven't yet discovered something else. Look around, go solve some other puzzle... and revisit this one later.
The point of your existence will become more and more clear as you go along... ;)
Great game, frustrating controls at times
This is a great game with just about one flaw: the touch area for selecting objects is too small, especially in the default tap-to-move mode. If it were only 50% larger in radius I’d give this game a 5+ rating. As it stands however, touching a sentinel robot just a few pixels off not only fails to target it, it **steps toward** the sentinel, ensuring your demise. Virtual gamepad mode helps address this, but is a bit clunky itself and it remains frustrating to poke poke poke the screen. Given that I have the whole rest of the screen for look gestures this seems a safe fix.
Another easy interface change I’d like to see is that the jammer’s “drop” button remain even if a target is in sight. Currently, to drop the scanner targeting nothing, you have to stop moving, look at the sky, and then hit drop. Together these flaws made Labyrinth in particular nearly impossible, even in virtual gamepad mode.
Finally, when using the prism reflectors many targets fail to show up until you “nod” the view back and forth a few times. I often would get my guy in just the one right spot to reflect everything and then find that when I tried to pick the target I’d step out of position. Don’t understand why visible targets lose their buttons.
(Spoiler alert for my last comment)
For the final puzzle, exclude all codes with the number 8. It’s too easy to think that’s the level you’re on. Mine started 88 and so I took no notice of the clues.
- Devolver Digital, Inc.
- 1.9 GB
Requires iOS 9.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini 2, iPad mini 2 Wi-Fi + Cellular, iPad Air 2, iPad Air 2 Wi-Fi + Cellular, iPad mini 3, iPad mini 3 Wi-Fi + Cellular, iPad mini 4, iPad mini 4 Wi-Fi + Cellular, iPad Pro (12.9-inch), iPad Pro (12.9-inch) Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7-inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5-inch) Wi‑Fi + Cellular, iPad (6th generation), iPad Wi-Fi + Cellular (6th generation), iPad Pro (11-inch), iPad Pro (11-inch) Wi-Fi + Cellular, iPad Pro (12.9-inch) (3rd generation), iPad Pro (12.9-inch) (3rd generation) Wi-Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi-Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi-Fi + Cellular, iPad (7th generation), iPad (7th generation) Wi-Fi + Cellular, iPod touch (6th generation), and iPod touch (7th generation).
- Age Rating
- Rated 9+ for the following:
- Infrequent/Mild Profanity or Crude Humor
- Infrequent/Mild Cartoon or Fantasy Violence
- © 2014-2017 Croteam. All rights reserved.
With Family Sharing set up, up to six family members can use this app.