Get "Argh! Earthlings!" and discover the consequences of an UFO crash, accidentally caused by David, a young, slightly left-handed hobby astronomer.
Explore the surroundings of over 50 game scenes. Collect various items and combine them by just a simple finger tap. Discover the secret of a little farm and its residents and help the really upset alien named "Fred" to escape the earth, but don't get caught by the lurking agents...
=== System Requirements ===
iPhone or iPad running iOS 10.3 or better.
=== Story ===
Everywhere on earth people report unexplainable encounters of the third kind. Some of them report UFO sights, some see symbols or even aliens in corn fields, but no one can claim having shot down an alien spacecraft - no one, but David.
David is a young hobby astronomer who one day shoots down one of these flying saucer using his self-made model rocket. Unfortunately he loses his awareness just in that one second.
Up again he starts his private investigation mission. His adventure does not only uncover unbelievable findings, but it will also turn his complete live upside down...
=== Features ===
- Retro point and click adventure, optimized for mobile devices
- Simple one-finger navigation
- Automatic game saving
- Over 1 hour of gameplay (in default game speed)
- Multiple solution possibilities in some situations.
- Adjustable game speed
- Optimized for long battery consumption and low cpu usage
- Shake to show a in-game help
- iPhone X fullscreen support
Argh! Earthlings! is even better now!
- Removed some bugs to support newest iOS 12. Attention! Minimum version required is iOS 10.3.
- Languages are listed in their translations now. This should help searching for the desired language.
Ratings and ReviewsSee All
It has both pros and cons
I love point and click adventure games and was excited when I saw this one on the App Store. I’m over 60% finished and it’s starting to feel cumbersome and difficult. I love the graphics and humor in the game, but wish it was more intuitive or the hints were more helpful. With 20 items in my inventory I was doing a lot of random walking and clicking. Now I’ve resorted to using a walkthrough for much of it. Also the dialogue is way too long in some parts and can get repetitive. Halfway through I found the speed settings, so that does help some. I doubt that I’ll make it through the whole game, but I did enjoy it quite a bit in the beginning before it got repetitive and difficult.
Developer Response ,
Hey Jamcat1190, thanks for your feedback. All graphics are made by myself. It took months to create these scenes, so I'm very glad to know you like that style. It's very hard to design a fluent and perfect plot, but many other players enjoyed the game even if they had some troubles here and there. I'm sorry the game starts to feel cumbersome and difficult. I hope you had still fun playing it so far. I suppose you have got found all help available by yourself. The only further tip I can offer, besides guiding you to the walkthough on the project web page, is to clear your questions when you send me an email (which address you can find on the project web page ,too). I promise to tell you enough details to solve the hard parts without telling you the story.
Quirky and fun
There’s a lot of scenes and the game play is good. Auto save works great here. Lots of objects and puzzles at the same time, thanks for that. Cute cartooning retro look. Very likable characters. Helpful hints along the way. If you click something more than once, you might get different dialogue and hints. A fun premise overall and the puzzles are unique.
The quirkyness is that you need to wait for dialogues to finish or failed attempts to be applied before you can click again, or maybe I’m impatient. The dialogues can be slow, so the creator should speed things up a little as we read faster than the game. English translation a little off but no worries. Fred talks too much when you first encounter him and at the end.
This is a traditional retro looking point and click. It has real puzzles so you’re not just clicking everything mindlessly.
Developer Response ,
Many thanks for your review. I love to see the game was fun to play.
To conquer the challenge finding the best text speed I've added an setting into the main preferences menu to adjust the text speed. If some texts are processed still too slow or are just boring, you can fast forward each phrase by tapping on the speech bubble. Hope this helps a little bit.
Imaginative and entertaining!
Very clever story line, funny characters and dialogue. There are no puzzles, just found items and the logic to use them to complete the adventure. Some of the logic was “in a different planet!” but the developer has a walkthrough on his website that I had to utilize on occasion. A link from the game menu to this walkthrough would have been helpful. Overall, it was fun!
Developer Response ,
Thank you very much for your review and your optimization hint. Love to see you've enjoyed the game.
- Damian Thater
- 235.3 MB
Requires iOS 10.3 or later. Compatible with iPhone, iPad, and iPod touch.
English, French, German, Spanish
- Age Rating
- Infrequent/Mild Horror/Fear Themes
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Profanity or Crude Humor
- © 2018 Damian Thater
With Family Sharing set up, up to six family members can use this app.