Artist3D offers entry-level 3D modeling.
Rotate move and scale 3d objects very easily by using your fingers.
Paint directly onto the surfaces of 3d objects.
Sketch an object by just drawing its outline.
3D print your design by sending models to shapeways 3d printing service.
Exchange VRML97 files and Wavefront obj files with other tools.
Easy to learn: Artist3D is a full-featured polygon modeler with less than 30 controls.
Artist3D is optimized for multitouch control.
It works without any text input except for file selection.
Artist3D has an augmented reality mode.
Watch videos on http://www.artist3d.de explaining the workflows.
This app has been updated by Apple to use the latest Apple signing certificate.
Artist3D provides an augmented reality mode:
- Place your scene on a horizontal plane (e. g. floor).
- Walk around in your 3d scene.
- All modeling operations work as before.
You can access your files with the Files app.
Ratings and Reviews
Solid modeler but needs some features
I must say the idea of how you model is good. It is pretty easy to model in this but with a few more features it could be even better. I think that the image plane needs to have a lock function. So if you move your view the image stays still and be able to do this in multiple planes at the same time. I must admit it is very annoying when you rotate, zoom or pan it moves and stops lining up proper. The second feature is a snap function depending on orientation with adjustable value. This would be good for accurate movement and detail work. A lot of cad programs have a snap tool all a little bit different. The third but not in dire need is classic view modes top, right, front and the 3d is covered. This could help with using the images on locked planes. I honestly can say if those first 2 things were implemented well I would start almost all of my base modeling in this regardless if I have my desktop right in front of me with expensive 3d apps.
To those looking at this if your looking for a new modeling experience this might be right for you. It is very good as I am more of a cad style of modeler.(rhino moi sketch up) So to make things as organic as a really good base blender model without the ui mess was extremely nice. Well worth the money for modeling on the go.
It's gonna be awesome..
I learned something about saving -through trial and error. Just pushing "save" says "wrong extension"....so when I make up a name then say as an addendum: .obj, it will actually save the item :) it's not perfect... And needs a folder of ALL saved files to see at once, but at least it saves a little now, and they can be reloaded from the save. :)
I can load pics for textures now. ...you need to add the pics in iTunes first though. I'd be nice if I could use the pics from the ipad camera and photo folder. :)
everything great still applies, plus there's one slight improvement with the "workaround" update:
the app no longer crashes when I try to load a pic from my photo gallery.... yay! ... BUT I still can't load a pic or save a file. The options stays blank and say "empty". (ipad 3 running ios6). I think it would be nice if there was a way to approve pic access from ipad settings app. That might help with that issue?? anyway...
I think this will one day be my favorite app. It's really fun to use the other features.... When it's fully up and running I'm gonna be SOO excited!!
It's terrific in design and easiest from-scratch modeling on the iPad. Also comes with GREAT tutorials... One problem: it keeps crashing on my iPad 3... Anytime I try to either load a photo or save a file. 😂 I'm running ios6. I'll be patient for an update. I think it will be worth it.
Not bad for a start. It's definitely not a maya or lightwave or blender or 3d max or anything you could model in. I can see where the developer is going with it though. Good for basic objects for your scene when you're on the go. The .obj update was quite needed. Universal formats are always helpful. Lusting a blender (at the least) port to iPad right now. Polygon selections are difficult when trying to smooth or extrude. No sphere object??? I think they got the right idea. Wonder if they'll develop it.
The developer, Thomas Jung, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Thomas Jung
- 5 MB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
- Requires macOS 11 or later and a Mac with Apple M1 chip.
English, French, German, Japanese, Simplified Chinese, Spanish
- Age Rating
- © Thomas Jung
With Family Sharing set up, up to six family members can use this app.