"Atomine does everything you want from a shooter, then a little bit more " 9/10

Atomine is a twin stick procedural shooter rogue-lite set in a virtual world with minimalist design, where the player recounts on the screen the real events of STUXNET, the first weapon ever created in the form of computer virus.

In every run the player has to clear the level area from all the enemies in order to unlock the portal to the next level. During the run every killed enemy will leave on the ground XPs, energy and/or weapon modules.

Fast and Fun
Atomine is fast. There are a lot of enemies and you have to kill all of them to complete the levels. But don't worry, you have infinite ammo and a (great) modular weapon system.

Weapon System
In Atomine the player can modify his weapon using special modules that can be find in the game. The modules have effect to specific parts of the weapons: type of bullet, number of bullets, rate of fire and other mutators.

Procedural Generated / Roguelite
During a run, the system can detect the intrusion and modify the game, so player must act quickly!
If the player fails to hijack the counter hacking maneuver, the challenge will become really tough.

Boss Battle
There are not only "small" enemies. Atomine must also defeat big and powerful bosses.

In 2011, Sergey Ulasen, discovered STUXNET, a malicious computer worm, initially spreaded via Microsoft Windows, and targeted Siemens industrial control systems, defined as a sleeping threat, waiting for a trigger to start its activation. STUXNET is the first discovered malware that spies on and subverts industrial systems, and the first to include a programmable logic controller (PLC) rootkit. The worm has been founded infecting especially nuclear power plants and oil drilling systems.

Atomine, like STUXNET, is a virus who needs to get stronger in order to reach and eventually infect and compile itself into the target source code. The electronic voice in the background and many element on screen, tell to the player what's the target of the run.

- Unique Weapon System: The player can program his/her own Weapon that better fits the personal gameplay style.
- Every run is different and procedurally generated.
- Tons of unlockable items, enemies, bosses and more.

What’s New

Version 3.0.0

This app has been updated by Apple to display the Apple Watch app icon.

iPhone X Fully supported now!
Bug and crash fix

Ratings and Reviews

4.1 out of 5
19 Ratings

19 Ratings

sarasarasarAAA ,

Simple yet pretty neat

It’s a minimalistic, cool-looking game which you’re a black and green block you have to eliminate the red enemy shapes. You move with the left virtual joystick and shoot with the right. Simple yet challenging.

With slick, transparent blocks in the background and an electronic-like, futuristic soundtrack. There is a “glitch” effect when you get damaged, however, you can adjust stuff in the settings
menu. Pretty neat yet it feels like it could be better.

Jingle bell Jaybird ,

Get good rookies!

I love this game! It’s unforgiving, it’s minimalistic style mixed with its sharp graphics, and it has no room for casual play! You either play to win, or you don’t play my friend! 10/10, would buy again, got anything else for me developers?

J€R-MØ%£¥🤑 ,

Not sure how to play

I like this game but is the point just to survive and get hit as less as possible ?

App Privacy

The developer, Broken Arms Games Pty Ltd, has not provided details about its privacy practices and handling of data to Apple.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.


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