Avadon: The Black Fortress HD 12+

Spiderweb Software

Conçu pour iPad

    • 4,7 • 36 notes
    • 9,99 $US

Captures d’écran d’iPad

Description

Avadon: The Black Fortress HD is an epic, old school fantasy role-playing adventure, with a fascinating story and 40+ hours of gameplay. Experience huge adventures, cunning foes, hundreds of magic artifacts to find, and countless enemies of your people to hunt down.

Avadon HD is the first chapter in a new, epic fantasy saga. You will serve the keep of Avadon, working as a spy and warrior to fight the enemies of your homeland. As a servant of the Black Fortress, your word is Law. Experience an exciting fantasy role-playing adventure and battle a conspiracy to destroy your people.

Avadon: The Black Fortress Features:

Epic fantasy role-playing adventure in an enormous and unique world.
Four different character classes, with dozens of unique spells and abilities.
Uncover the fascinating history of Avadon and the land of Lynaeus.
Many different endings. Your choices will change the world.
Dozens of side quests, hidden dungeons, and secrets to discover.
Hundreds of magical items to find. Use enchanted crystals to make your artifacts even more powerful.
Huge adventure with lots of replay value.

Reviews:

"Offers a classic RPG experience. Engrossing narrative. Hours of enjoyable gameplay. 4/5" - Mac|Life
"In the end, Avadon: The Black Fortress has everything a good RPG needs. Strong story and characters, great combat, excellent quests, addictive loot and leveling and high replayability." - Inside Mac Games
"Avadon: The Black Fortress is easily one of the best RPGs you can buy. 9/10" - Digital Entertainment News
"Anybody who pines for the days of the older, massive classics and decries the state of the new streamlined, big-budget RPGs needs to put their money where their mouth is and buy this game. 90%" - RPGFan

Nouveautés

Version 1.2.2

* Rebuilt to work correctly with new models of iPad.

Notes et avis

4,7 sur 5
36 notes

36 notes

Nicknames Are Stupid981353278 ,

Great Story and Mechanics

I like the plot of this game quite a lot. Spiderweb did a great job of creating an intricate story while keeping people hooked for a sequel with a spectacular ending.

Another thing I like is the difference in game mechanics; it gives players the power to develop their own strategy. Healing outside of combat is by far my favorite. Other things to note include the class-based skill trees which offer a variety of ways to play (and the character classes are significantly different to justify the use of classes in general). Items like food and blessing crystals can make a huge difference in this game, but pure stats and equipment tend to make a lesser difference. Finally, the ability cooldown system is pretty neat and helps balance the game in an interesting way.

Last thing to note is the level cap: while 30 does seem low (and I'd still argue it should be like 5 to 10 levels higher), it is not all that bad as it seems -- by the time I finished the game, I was around level 25 to 26. (Note: I finished the game on Normal Difficulty with no cheats.)

Creepy 4978 ,

Wow!

I’ve been looking for a good rpg game forever from the App Store and finally found it! The reviews were right- this game is awesome! Thank you and I’ll definitely be getting the rest of the series when I finish this one!

Dr Robert 75 ,

Not feeling it

I’ve played a few Spiderweb games before, most recently Queen’s Wish. Picked up Avadon based on reviews that it captured some of the feel of early Ultima games. But I thought it was pretty meh. The game was just a series of tasks, mostly of the “go and find XYZ, kill it/him/her if necessary”. Or “your companion has left. Find them, and in the process find their enemy, kill it/him/her if necessary”. And killing it/him/her is usually necessary. Report back and get your next quest. But the combat was pretty repetitive and the nature of it values two things above all else: dexterity and haste skills. The skill trees are such that by the time you get those top skills you’re really working toward (like my shaman summoning a drake!) the game is almost over. Otherwise: combats tend to either be easy, or brutally hard (mostly easy though). I just found this game mostly forgettable, and the outdated and tiny graphics didn’t do much to spruce it up.

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