Awaken: Chaos Era 12+

The Mythic RPG with PVE & PVP

DianDian Interactive Holding

Designed for iPad

    • 4.7 • 6.9K Ratings
    • Free
    • Offers In-App Purchases



Atalann, a Legendary attacker hero from the Titan Icelands faction, is now available!

Enter the mythical world of Awaken, an ancient land held together only by the elements that brought it into existence. Peace is now being torn apart as the former King has disturbed the balance and brought the continent to the brink of destruction. As the constant struggle between light and darkness wages on, It's time to join the battle and awaken your inner hero!

Game Features:

Collect powerful heroes and assemble the right combination to dismantle your opponent!

Get lost in an immersive story with captivating 3D artwork as your heroes unleash a variety of attack effects and skill animations!

All heroes have unique abilities that can give you an edge over your enemies. When you step onto the battlefield, strategy and skill reign supreme!

Uncover the mysteries of Awaken and explore a narrative storyline filled with hero origins as you follow Evelyn on her journey to find her father and restore peace to the land.

Climb the arena rankings in fast-paced PVP action, crawl through rogue-like dungeons, challenge tough guild bosses, track down wanted heroes to claim bounties, and much more!

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The battle awaits:

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What’s New

Version 1.4.206485

New Updates
1. [New Hero] Atalann (Water): A Legendary attacker hero from the Titan Icelands faction.
2. [Special Summon] Legendary heroes summoned have a 50% chance to be Atalann.
If the Legendary hero summoned is not Atalann, the next Legendary hero summoned is guaranteed to be Atalann.
Event Period: 03/14 00:00 - 03/28 00:00 (UTC-4)

Ratings and Reviews

4.7 out of 5
6.9K Ratings

6.9K Ratings

BossBourne ,

Been here before. Still a great time!

I have played a lot of gacha and this one stays true to the path laid out by Summoners War and closely, but not entirely, follows the model of Epic Seven. Although it certainly doesn’t reinvent the wheel, it does just enough to keep me hooked.

First, the characters are incredibly well designed. Very cool subtle animations which helps each stand out. Progress with a character is not locked behind multiple summons, thank God. A lot of characters (over 200 at the time of this review).

It borrows the low drop rates from other games which both adds to frustration as well as to the joy when you get a good drop. This helps make your team feel like your own. Skills, gear, and leveling can all be obtained through grinding. A bit light on content but PVP is done well and will keep you coming back. If you’re looking for a different take on a good formula, it’s certainly worth a try.

ToxicThunder123 ,


Great overall game. If I could make a suggestion though with the champion Godfrey, I love that character but he seems a little underwhelming for a legendary. You should change his A2 attack to an AOE with the chance of the debuffs effecting everyone. Then he will truely be a force to be reckoned with and worthy of legendary. Also you need to either rework some champs or add more with debuff status effects in AOE. For example there are not many champions that cast defense down or resist down on a AOE scale. Debuffs are very lacking in that terms. The tanks and defense up are overwhelmingly overpowered in many aspects of the game including arena. There are teams you just pass over because there defense is the strongest stat in the game and it’s very difficult to overcome teams like that. Otherwise I love the game and the drop rate of champions is a lot higher than other gacha games I have played and you frequently add more but I would like to see more with debuffs that can help compensate for the defense meta or maybe increase attack stats on some because right now there only enough power nukers I can count on one hand, Nathalia being the strongest, still can’t be made strong enough to overpower some players defense. Maybe seeing some more AOE nukers would be nice as well but thanks for all the hard work you guys do.

pghIgirl ,

Poorly Made Pay to Play PvE

Honestly, if you don’t plan to spend in this game, save your time and don’t even start it. Like all of these kind of games, it initially has a decent amount of rewards but that dries up fast and you are left with two choices: pay to play or spend over 7 minutes to grind one dungeon level with a drop rate that yields one item every 3 battles. That’s 20 minutes for one glyph and you need 80+ of them to upgrade your skills one level. Keep in mind that there is nothing else you can do during this time—even if it had a useable chat function, the incessant fight scene animations close the text box. The legendary hero summons is 1 hero per 100 summons so if you want to progress in the game, you either have to pay or wait weeks…months…to get 100 summons. There is no PvP and no purpose for guilds other than to try and get a few guild coins a day to save to someday have enough to buy something worthwhile in the guild store.

There are pay to win games where you compete against other real people (PvP) and it’s understandable why someone would spend to gain an advantage. It’s beyond me why anybody would spend real money to battle the same bots hundreds of times in a PvE game where there is no competition, no tangible reward and there isn’t even a social aspect to the game.


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