Save our seals! A adorably cute game that will challenge your reflexes and keep you coming back. Use your lightning-fast fingers to stop one of three seal keychains from dropping--BUT don't stop them too soon or bad things will happen! Azarashi features instantly accessible gameplay that's fun.
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My gosh, first you will go "aw, that is so cute!" Then you will figure out the ranking system, and keep at it until you have all of the items, including the lowest reward, that darn blue tuna can! Finally you will play until you unlock all the key chains with their adorable animation (so far I have 3 seal varieties, a frog, and a cat- is there anything else)! Even when you think you've gotten everything, you will still try to be a ninja and get a perfect 1800 score as well as more frog and cat medals!
My only criticism is that there is only one ninety second song in the game, when the maker is a genius composer who has made two composition softwares. Even throwing in new renditions of his old songs from the PiyoPiyoPlayer would be nice as unlockables. Still- anybody who wants to feel like a ninja should purchase this game.
Though Azarashi isn't nearly as great as some of his other games (Cave Story), the simplicity of Pixel's port of one of his first games is still high-quality. Though it seems like just a reaction test at first, Azarashi (which is Seal in Japanese, I think) is very addicting. To stop the seal keychains from falling, you must tap it. If you tap too soon it comically sticks its tongue out and "Blood" comes out. Its very cartoony; the blood is just some red circles coming out. I never play M-rated video games, and I only occaisionally play T-rated games, but I was fine with the blood in this game. I don't think people under eight or nine years old should play it, though.
One of the of pluses of this game is the art style. Pixel's art is cute, detailed and works perfectly with this game. There's little touches, like Ame the cat and the trophies shaped like cats that reference some of his other works. These improve the pixelated yet polished feel of the game.
Unfortunately, this game has one major setback: the game barely has any content. If you appreciate the graphics, music and the simple gameplay, it'll be worth your money, but those who don't appreciate these will be disappointed with this.
Overall, this is a good game, with addictive gameplay, great visuals and catchy music, but there's not a lot of content. Fans of Pixel will enjoy, but if you've never played Cave Story, Ikachan or any of his other games, I don't think you should buy it.
Wacky, but simple and fun.
From Amaya, who made the PC indie classic, Cave Story. Catching seals on keychains with darts as fast as you can is challenging. It's not purely about reflexes, it's also about coordination, since tapping the wrong seal will kill it. It has a frustrating addictiveness that made classic games enjoyable and replayable. The presentation, music, and unlockables are top notch, too.
The 1.01 update says it improves touch response, but it really seems exactly the same to me. Perhaps it was said to please those who blamed their own slowness on the software. However, the game has definitely been made easier; either the seals drop more slowly, or you're awarded more points now. I was able to unlock everything within 15 minutes with a high score of 1408 and a low score of 33.
- AMAYA DAISUKE
- 1.1 MB
Requires iOS 7.1 or later. Compatible with iPhone, iPad, and iPod touch.
English, German, Japanese, Spanish
- Age Rating
- Frequent/Intense Cartoon or Fantasy Violence
- Infrequent/Mild Profanity or Crude Humor
- © 2011 Studio Pixel
With Family Sharing set up, up to six family members can use this app.