Aim, shoot, and bounce your way to victory to experience the epic new RPG brick-breaker from the studio behind Tap Titans 2 and Beat the Boss.
In a world at war with a dark and mysterious enemy, the only hope lies in a band of brave and magical heroes.
Smash through hordes of enemy lines, assemble a team of legendary heroes, and battle alongside powerful friends in this quest to once again bring peace back to the realm.
Command your heroes in battle as you brawl through hundreds of unique RPG brick breaker levels. Aim and shoot magic balls to unleash devastating attacks on incoming enemies.
As you journey through different kingdoms, release captive heroes from their shard prisons in order to unlock their powers and enjoy the ultimate RPG adventure.
WITH BATTLE BOUNCERS YOU CAN
▶ PLAY a smashing new tactical RPG brick breaker.
▶ COLLECT over 30 hand-drawn magical heroes such as elves, dwarves, humans, and beasts in an epic battle to save their world.
▶ BOUNCE fireballs, lightning bolts, and an arsenal of destructive balls with precision off enemy forces to crush them all.
▶ BATTLE an onslaught of evil advancing enemies ready to attack your heroes with arrows and poison.
▶ BREAK heroes free from their prison shards and discover their full potential as they brawl through enemy lines and bounce to victory.
▶ ADVENTURE down the world map to discover over 10 gorgeous kingdoms with +200 challenging levels, each with their own captive heroes to unlock unique enemies.
WHY PLAY BATTLE BOUNCERS?
▶ HEROIC MODE allows you to revisit your favourite stages with more difficulty and earn rare Shards to do more damage.
▶ TOWER MODE is a brand-new addition where your heroes can battle non-stop enemies daily as they quest up a tower to earn skill scrolls, tower tokens, and gold.
▶ SHARDS allow you to unlock, evolve, and upgrade your heroes’ abilities for battle.
▶ CLANS let you create a guild and talk to players worldwide as you build up your arsenal of Runes and earn Clan Tokens to buy in-store offerings.
ABOUT BATTLE BOUNCERS
For a thousand years, heroes, filled with valor, have trekked across the land to perform a powerful annual rite that has kept their world at peace and prevented war with the True Enemy.
However, as a new generation of bearers made their journey, things were amiss - the True Enemy returned sealing away the brave heroes and their legendary weapons in crystal shards.
Faced with a ceaseless army of mindless warriors, four brave heroes have emerged and they’re on a mission to once again bring peace back to the realm! Armed with powerful ball bouncing abilities, it is up to you to command your heroes in battle with your brick breaking skills.
Pull back and release to unleash devastating attacks, ranging from tornadoes, fireballs, and lightning bolts to crush through enemy forces. As your mighty heroes make their way across the gorgeous hand-drawn kingdoms, get ready to aim, shoot and bounce balls off approaching enemies and lethal blocks, saving your heroes from captivity in the process.
TALK TO US
Join your Brave Heroes on
▶ Facebook: facebook.com/battlebouncers
▶ Reddit: reddit.com/r/battlebouncers/
▶ Discord: discord.gg/gamehive
▶ Twitter: twitter.com/gamehive
▶ Instagram: instagram.com/battlebouncers/
▶ Blog: gamehive.com/blog
▶ Youtube: youtube.com/user/GameHiveVideo
TERMS & PRIVACY
DOWNLOAD AND PLAY NOW
Battle through hundreds of unique RPG style levels, defeating diverse enemies using your aim and ball bouncing abilities!
App Store Updates and Stability Improvements
Ratings and Reviews
Not my kind of game, but then again!
I honestly thought this was a different game, and nearly deleted it before trying it. I saw the commercial during another game and it has a similar title to a game I knew I would like so I downloaded it. I have hated wall games all the way back to when it was very likely the only electronic game you could own. I’m talking pre Atari, the true Stone Age of games. I’m sure I liked it when I first got it but when it’s the only game in town and then the Atari came out I began to hate it the same way I hated hair metal. I loved it at one time but now it’s embarrassing. The depth of this game, the affect characters have, the interesting levels all surprised me. I may start looking for other games I’ve excluded as result of this game and hopefully I can conquer my traumatic gaming past. I’m obviously exaggerating traumatic and considering actual trauma faced everyday I needed to point that out so I didn’t feel like a dick for putting that in. Great game even if you hate wall bouncers.
FIX TRAINING SYSTEM PLEASE
So I think this game is excellent overall. It’s a unique take on the normal brick breaker formula and it works very well. My main issue with the game is that you cannot train (level up) your team members beyond the level you are as a player. For example, if you are player level 20, that means you can’t level up any of your team members past level 20 either. It doesn’t matter if you literally have enough potions to level up a character to level 30, if you are only player level 20, then you can only level your characters to level 20. Only until you reach player level 30 can you use the potions that you’ve had since you were player level 20 to level up your team members to level 30. This is a really dumb way to make the game more of a grind, not sure if this was intentionally done by the developers to make you want to pay real money to speed up the leveling process, but either way, it’s dumb.
Developers, please fix this system. You already have other things such as energy limits and runes that can only be obtained in later levels to make the game more of a grind and slow progression, so why have the flawed training system too? Please let us train our team members to any level we can with the potions and coins we have, regardless of the level we are as a player. I want to be able to level up my characters when I have the necessary resources (potions and coins) to do so, NOT when I finally reach the next player level.
Fun! But delete after 30 days
The cool things this game offers up will keep you hooked for a while. But once the game slows to a near dead stop about a month in your time in it quickly shifts to 10 minutes or so a day to buy all the items in the store for runes, 15 seconds to auto battle all energy away, 1 minute of watching ads required to collect daily quests, yuck. I’m tempted to rate this fewer stars but I genuinely enjoyed the first 30 days playing this.
Pluses: RPG Elements, Diverse set of characters to create a team, Fun and graphic skills that are essential to plan, unique enemies that force strategizing.
Cons: progression mid-game (30 ish days in) is nearly non existent, the energy scaling and replenishment means you’re really only doing some auto battles twice a day for 5 ish minutes each. Runes required to power up units are stupid high, ie 1 days worth of energy can be used to acquire ~10 required runes, but you need ~700+ (one month in). Alternative is buying everything in the store whenever it refreshes but that quickly becomes 95% of how you spend your time when you open the app. After buying some 50 chests of hero shards with saved up diamonds earned in-game (and some purchased), I’ve come to the conclusion they are worthless, shards acquired opening 10x vs shards needed of your lineup is a dumpster fire. Your best heroes will come from the store where you can reliably buy shards with in game currency.
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- Game Hive Corporation
- 394.9 MB
- Requires iOS 12.0 or later.
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
English, Danish, Dutch, French, German, Italian, Japanese, Korean, Norwegian Bokmål, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Turkish
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2020 Game Hive Corporation
- In-App Purchases
- Diamond Pack 3 $9.99
- Diamond Pack 1 $1.99
- Special Bundle 3 $4.99
With Family Sharing set up, up to six family members can use this app.