A visually stunning RTS where players build the ultimate battlecruiser to strategically attack and destroy enemy warships. Step aboard this indie war game for minimalist design, explosive gameplay, and an addictive soundtrack. And nukes! Never forget the nukes.
• Build the ultimate battlecruiser to strategically attack and destroy enemy warships. Start with the essentials and unlock new and surprising technology as your skills evolve.
• Develop your own unique strategy to take down the robot enemies. You’ll have to be devious to beat the highest levels on hardest difficulty.
• Explore a post-apocalyptic world where rising oceans have submerged the land. Battles take place to a backdrop of floating metal cities; homages to humanity’s great landmarks.
• Fall in love with the stunning hand-drawn art. Designed by an explosion-obsessed artist, the particle system generation means you’ll never see the same blast twice.
• Get hooked on the addictive soundtrack. The mood-dynamic music seamlessly matches the action and lulls of each battle to create intensive gameplay.
Battlecruisers is a hand-drawn, 2D sidescroller set in the 22nd century, when Earth is flooded by rising sea levels and foes compete for receding spits of land. Build, strategize, attack, and defend to conquer your military enemies and harvest their warships and weaponry.
Humans are long gone, and our robot descendants are reckless, trash-talking, and power-hungry. You play Charlie, an opportunistic utility robot who takes an unattended Trident-class battleship for a quick spin around the harbor. The only problem: it belongs to the world’s greatest superpower.
Arm and defend your cruiser or be sunk to the watery depths. Grow your arsenal with each victory, accruing frigates, artillery, bombers, lasers, stealth generators, and more. Reinforce your defense with shields and boosters, and enhance your production speed with an army of builder drones.
Wreak havoc with napalm, nuke launchers, and experimental ultra-weapons, including the Death Star Satellite, the Ultralisk Rapid Fabrication Facility, and the Kamikaze Signal.
As a self-appointed battlecruiser captain, you’re in charge of the design, building, resourcing, and strategic approach in real time battles. Meet the diabolical AI enemy head-on with cunning tactics or face certain death at the hands of murderous military robots like Huntress, Destruktor, and Karen.
Unlock 30+ buildings and units as you become a master battleship commander, culminating in a showdown with Presidentron, the leader of the ultimate military superpower. Select the best weapons from your deadly arsenal and deploy them with skill to win the game.
+ Fix bug where offensive buildings would sometimes get tired and stop firing
+ Fix bug where mortar shells would magically pass through attack boats on fast forward speed
+ Fix bug where changing the music volume in game would not affect the main menu music volume
+ Fix bug where cruiser death explosions would not respect the game volume setting
+ Balancing improvements
Ratings and ReviewsSee All
Really cool game
I’ve played this game for one day and already completed it. It was so fun. I do have some suggestions for the devs: 1. Make it longer, it’s really fun to play but it’s too short, 2. If you can try to make it real time battles, what I mean is allow the option to change your name and add multiplayer. Thank you for this amazing game.
Excellent game but one devastating bug
This game is so fun for its challenging battle model that requires great strategy. However, after I played this game for two days, I found a way that can win every level mindlessly: if your enemy start by building up a builder bay, you build a bay first (to ensure you have 6 builders), later, build an air factory. Then, you will win the battle, you can continuously craft bombers and when the enemy is building a shield, you target it and bomb it. And your enemy will try to build a shield again and again, but you can target and bomb them all, while your other builder are building a deathstar, or a nuke. All you need to do is to target enemy’s shield again and again.
On the other hand, if your enemy start by building factory. You can start by building several bays, and then build shields as many as you want. And usually, such enemy won’t build shield, so you can build offense safely in your shields and easily destroy your enemy.
So you see, it becomes mindless. Enemy’s AI is so stupid, which don’t recognize “target” and don’t know how to change its strategy. Please improve it, this game has numerous potential and you can make it better, sincerely.
Not what it seems
The first couple levels are forgiving but later each level can only be beaten if you build certain things in a certain order. This leaves you hitting Retry over and over again until you figure out the right order to do things. That might be fun for some people but it doesn’t allow you creative freedom with your ship layout. (You want to build ships? Too bad.. you need aircraft to beat this level... etc.)
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- Felix Mann
- 493.6 MB
- Requires iPadOS 13.0 or later.
- Requires macOS 11 or later and a Mac with Apple M1 chip.
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2020 MechaWeka
With Family Sharing set up, up to six family members can use this app.