Battlevoid: Sector Siege is an epic straight into action real-time space strategy game.
Battlevoid: Sector Siege is an epic straight into action real-time space strategy game, in which you take command of human forces with the task of defending them against multiple enemy factions. The world of Battlevoid: Sector Siege has been built to deliver a lively battle field; where the action is never more than just seconds away at the start of every game.
Strategy, tactics, and resource management are the core of Battlevoid: Sector Siege. Every single unit you build can be greatly customized; and packed with a variety of random elements, the game will offer you a fresh experience every playthrough. The game features an artificial intelligence capable of surprising you and giving you a real challenge. Battlevoid: Sector Siege will captivate you in minutes and offer you depth, content, and strategy for a long time.
[*] Seamless cross-platform game play
[*] Explore new procedurally generated sector maps each playthrough
[*] Superb customization of each unit you build
[*] Board enemy ships; and build copies of them
[*] Randomly generated events
[*] Superb pixel graphics and effects
The game has been translated to many languages by professionals and supports the following languages:
- Simplified Chinese
This app has been updated by Apple to display the Apple Watch app icon.
New tech tree! Including research items for Hangar build speed improvements, a Fighter Capture Ray turret and the ability to have 2 bomber units for every bomber hangar.
Unlockables prices lowered slightly for research tree unlocks.
Ratings and Reviews
Fun and well made. Gets repetitive. You always only make one point defensive and one main turret due to upgrade points. All provided main weapons are pretty bad, and half the unlockables are bad. The research tree is dumb because the top stuff is either worthless or takes way too long to unlock. You don't get upgrade points for winning battles unless its close to your base, thats odd. I guess you could build a harvest ship but youd have to spend the whole game researching that tree, which by then you dont need it. I dont understand the wide variety of terrible ships to buy. They are all too slow and you only need point defense lasers. Why have ships with hangers? Why have expensive slow ships? The cheap ships are better then the expensive ones. It takes almost half of each game just to research your vision so you can see anything. Which you have to repeat every time. They should really make the game like kingdom rush where you have a map of battles that you progress through that lead to bosses and each point on the map give you a couple tech tree points to distribute as you like. As it is now you never get to play a satisfying game with multiple types of weapon turrents or even more then one type of fighter planes. If your putting upgrade points in one type of plane why would you even build others. Especially if you have to research just to unlock. Lol
Great but also frustrating
This is an amazing game! A little more confusing than the last, especially at first, but there is so much that has been added here. It is so much more tactical than Harbinger. Definitely worth the cost. Excellent work devs!
Edit: I have played the game more now, and I don’t think that the extra weapons that you can get through the research should be a part of the research tree. They should be available at the very beginning of the round, since each round involves essentially starting from scratch. It basically results in you spending all your time just to get the third weapon of a research tree, rather than actually upgrading your fleet
Please Fix it!!!
In truth I guess you just can’t expect much for a few dollars, at least it’s not a pay to play game that you sink $20 or $40 bucks into...
The game has a nice little concept and I do see what there trying to do but After staring on the intermediate level and getting destroyed very quickly and when I mean very quickly less than an hour worth of gameplay. I tried a few more games and gave of and dropped it down to beginner level and experience the same results. That’s Just nuts!!
In the game You’re limited to how many battle stations you can build and ships you can build and you can’t do research and upgrade weapons fast enough to hold back The hordes and hordes and waves and waves of enemy ships. Now Why would someone come up with a game and thought that someone would continually put up with be destroyed over and over and over and you just keep playing?
Now supposedly the more you stick with the game the better weapons,ship classes you unlock and I get that in some crazy way but after constantly getting whipped where in the world is the fun in that! Game balance needs lots of work.
Developer Response ,
The game can be hard indeed. There are a few pointers that will help you win the game.
* Be sure to allocate all available crew members to Scientists, Marines, Pilots and Engineers in the beginning, to have the limits of ships and stations be higher.
* Important! Build 2-3 ships fast in the beginning and try to capture 3 capture points as fast as you can. This will give you a good start with resources. Every capture point gives resources with time, so if the enemy gets too many of them without you having any there will be a big discrepancy in resources acquired!
Hope this helps.
The developer, Bugbyte, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Bugbyte Oy
- 165.9 MB
- Requires iOS 8.0 or later.
- Requires iPadOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
English, French, German, Italian, Portuguese, Russian, Simplified Chinese, Spanish
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © Bugbyte Ltd.
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.