Battlevoid: Sector Siege is an epic straight into action real-time space strategy game, in which you take command of human forces with the task of defending them against multiple enemy factions. The world of Battlevoid: Sector Siege has been built to deliver a lively battle field; where the action is never more than just seconds away at the start of every game.

Strategy, tactics, and resource management are the core of Battlevoid: Sector Siege. Every single unit you build can be greatly customized; and packed with a variety of random elements, the game will offer you a fresh experience every playthrough. The game features an artificial intelligence capable of surprising you and giving you a real challenge. Battlevoid: Sector Siege will captivate you in minutes and offer you depth, content, and strategy for a long time.

Key Features:

[*] Seamless cross-platform game play
[*] Explore new procedurally generated sector maps each playthrough
[*] Superb customization of each unit you build
[*] Board enemy ships; and build copies of them
[*] Randomly generated events
[*] Superb pixel graphics and effects

The game has been translated to many languages by professionals and supports the following languages:

- English
- German
- Russian
- Spanish
- Italian
- French
- Portugese
- Simplified Chinese

What’s New

Version 1.43

New tech tree! Including research items for Hangar build speed improvements, a Fighter Capture Ray turret and the ability to have 2 bomber units for every bomber hangar.
Unlockables prices lowered slightly for research tree unlocks.
Fixed bugs.

Ratings and Reviews

4.5 out of 5
90 Ratings

90 Ratings

Alejandroop ,

Love you guys! Great game!

I love the universe you have made and recruited friends on your last two games. This one is awesome and love the freedom it gives for strategy. It can be a little repetitive and seems like you spend a long time investing into a map only to start over!! Which is fine!! However, please give us devoted and paying fans the opportunity to defend our maps we put so much effort in to. Also bring some of the alien weapons back they were so random and exciting to find! Maybe with that it opens the door for some self made hero ships that carry over!! Idk you guys are the geniuses that made these awesome games just would love some continuity in my time spent. Love you guys will wait for all your updates and will keep playing in the meantime!!

Developer Response ,

Thank you :) We will try to keep bringing good stuff!

eleven32i ,

Needs something.

Fun and well made. Gets repetitive. You always only make one point defensive and one main turret due to upgrade points. All provided main weapons are pretty bad, and half the unlockables are bad. The research tree is dumb because the top stuff is either worthless or takes way too long to unlock. You don't get upgrade points for winning battles unless its close to your base, thats odd. I guess you could build a harvest ship but youd have to spend the whole game researching that tree, which by then you dont need it. I dont understand the wide variety of terrible ships to buy. They are all too slow and you only need point defense lasers. Why have ships with hangers? Why have expensive slow ships? The cheap ships are better then the expensive ones. It takes almost half of each game just to research your vision so you can see anything. Which you have to repeat every time. They should really make the game like kingdom rush where you have a map of battles that you progress through that lead to bosses and each point on the map give you a couple tech tree points to distribute as you like. As it is now you never get to play a satisfying game with multiple types of weapon turrents or even more then one type of fighter planes. If your putting upgrade points in one type of plane why would you even build others. Especially if you have to research just to unlock. Lol

hfhyendnfhdg ,

Please Fix it!!!

In truth I guess you just can’t expect much for a few dollars, at least it’s not a pay to play game that you sink $20 or $40 bucks into...
The game has a nice little concept and I do see what there trying to do but After staring on the intermediate level and getting destroyed very quickly and when I mean very quickly less than an hour worth of gameplay. I tried a few more games and gave of and dropped it down to beginner level and experience the same results. That’s Just nuts!!
In the game You’re limited to how many battle stations you can build and ships you can build and you can’t do research and upgrade weapons fast enough to hold back The hordes and hordes and waves and waves of enemy ships. Now Why would someone come up with a game and thought that someone would continually put up with be destroyed over and over and over and you just keep playing?
Now supposedly the more you stick with the game the better weapons,ship classes you unlock and I get that in some crazy way but after constantly getting whipped where in the world is the fun in that! Game balance needs lots of work.

Developer Response ,


The game can be hard indeed. There are a few pointers that will help you win the game.

* Be sure to allocate all available crew members to Scientists, Marines, Pilots and Engineers in the beginning, to have the limits of ships and stations be higher.
* Important! Build 2-3 ships fast in the beginning and try to capture 3 capture points as fast as you can. This will give you a good start with resources. Every capture point gives resources with time, so if the enemy gets too many of them without you having any there will be a big discrepancy in resources acquired!

Hope this helps.


Bugbyte Oy
165.6 MB

Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.


English, Chinese, French, German, Italian, Portuguese, Russian, Spanish

Age Rating
Infrequent/Mild Cartoon or Fantasy Violence


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