The near present. Following the invasion of Iraq, Private Military Contractors(PMC) become the preferred instrument of foreign policy by Petro-Monarchies in the failed states of the Middle East. Staffed with US special operations combat veterans, PMC select, train and lead armies of local nationals in conventional and unconventional warfare operations. Combat actions conducted by the contractors are not considered acts of war. They are matters of foreign internal defense.
Black Powder Red Earth® is a minute-to-minute turn-based tactics game set in a proxy war between the dictatorship of a failing petro-state and a brutal jihadist insurgency. Fighting in war-torn urban sprawls, players lead an enhanced capability advisory and enabler unit, conducting kinetic actions with full lethal surrogacy to accomplish their missions.
Based on the Amazon best selling graphic novels of the same name, Black Powder Red Earth™ was developed with the support and advice of Special Operations combat veterans from the Commanders In-Extremis Force and by the designer of the Decentralized Battle Space Program. Black Powder Red Earth® has no tech trees, base building or R&D mini-games. It focuses entirely on meaningful tactical decisions that influence the outcome of raids in urban environments.
Step into the event horizon of absolute chaos — now.
Updated App Preview Trailer
Ratings and Reviews
Tactical shooter meets fire emblem
Title is the best way to describe the game play in my experience. I love the bit-style animations and colors. Gameplay is stressful and tense in my case, but the UI needs some work in my mind. Cell call and drone strike both don’t have back buttons, so be careful not to fat-finger a selection. Great concept, and I can’t wait to see where it goes!
Great concept, poor experience
Man I want to love this game but there are a lot of quality of life issues this game has. The tutorial covers the basics and that was helpful but there is no way to anticipate what the enemies can do or what movements they have or how you might defend against various attacks. There are key triggers like the triangle icon or “guns up” events that seem to trigger at random no matter what conditions I try and recreate. Also having a turn limit keeps me from all “discovery” I might do to try and teach myself the mechanics. This game needs polish and the game in its current form seems appropriate for ‘hard’ or ‘advanced’ mode. I want to love this game but the behavior loop is almost non-existent. My real advice is to take a look at Nir Eyal’s “hook model” and try to take a look at your behavior loop as a design issue. I want to love this game but I just don’t. Good luck folks.
Awesome game, good mechanics and story! Would love to see another story segment added!! I’ll be buying some more merch to hopefully support more app development!!
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
- Echelon Software, Inc.
- 645.4 MB
- Requires iPadOS 13.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 12+ Infrequent/Mild Cartoon or Fantasy Violence Infrequent/Mild Realistic Violence Infrequent/Mild Profanity or Crude Humor Infrequent/Mild Mature/Suggestive Themes
- © 2021 Echelon Software Inc.
Up to six family members can use this app with Family Sharing enabled.