So you think you understand this thing you’re holding? Think again. Stop tapping. Stop swiping. In fact, stop touching the screen at all. To crack Blackbox’s puzzles you’ll need to find solitude and stillness, climb mountains, call on friends, get in tune with the cosmos, and think outside the box.
Minimalistic visual clues make for incredibly satisfying “Aha!” moments, while sonic interfaces provide an extra level of guidance and nuance that makes Blackbox accessible with or without vision. Thoughtful haptic feedback, Easter eggs on Easter eggs, and solutions that can’t be found beneath the glass of your screen redefine what a puzzle can be. You’ll never see your device the same way again.
Think you’re clever? Prove it.
(Blackbox is a living game under active development by Ryan McLeod. When not eating burritos or drinking coffee, he’s busy designing and developing new Blackbox challenges.)
How have you been? Good? Not so good? Good.
I have a new challenge for you. Pretty exciting right? It’s a little one but be sure to turn your sound on for full effect. There are so many other challenges I’m dying to build for you this year but there’s a lot that needs to happen first! Below is some of what I’ve done so far:
■ Fixed a bug where you might not have gotten bonus hint credits after unlocking the paid levels (I’m sending you replacements!).
■ Added Byte to Blackbox's socials (byte me @blackbox)
■ Fixed hint pricing to guarantee that larger packs are always a better deal no matter what currency you use
■ Added money lock icons to visually mark which challenges are paid
■ Improved paid levels purchase flow
■ Prepped for a shiny new merch item coming soon :)
■ Merch descriptions are now localized! De rien!
Ratings and ReviewsSee All
The most ingenious thing about Blackbox's puzzles isn’t that you solve them without tapping or swiping. It’s that you’ll happily spend hours figuring out the game's subtle clues. Do you need to tilt your iPhone, shout into the speaker, or something a lot trickier? Thinking creatively and finding the answer feels deeply rewarding, even profound—earning Blackbox an Apple Design Award.
It is definitely not your average "mind game". This game might actually help people to find out some extra features of their device (although, I already know all the features used by the game)
Edit: If the App Store supported crossing out words, then that last in parentheses would be. This game receives regular updates and more challenges. I wish games of this level of quality, care and character were more abundant on the App Store and elsewhere. I don’t like spending money on in-game purchases just for a game, but I do like using my money to support developers that deserve money for awesome and thoughtful games like Black box. I try to make sure that developers like the creator of Blackbox can keep developing games like this and I hope that more developers with similar levels of care, creativity, and outside the box thinking (pun partially intended) start to come out into the light. Also, I think helping people discover the functions of our high-tech phones along with just having this game use every facet of things built into them to solve these challenges is awesome. Especially since this game is not necessarily designed as a discovery game for phone functions but as instead an “everything goes” (within the physical possibilities of our phone) type puzzle. And I love every bit of it.
Developer Response ,
I love every bit of this review. Thanks so much for the kind words and support. Supporting your favorite indie devs really is the best way to see more apps like Blackbox on the App Store :)
I feel like I've written 10 of these.
And it's always 5 star. I could've never actually finished one though, because I can't say it any better than anyone else has already done. And some of the feelings I get from playing this game are un-named by me. And somebody has likely captured them perfectly. Let's see. Every single puzzle I solve, I am excited in a crazy unique way. It's just the best app in the iTunes Store. I don't have to think about it. It's my favorite.
Maybe playing Limbo on laptop is kind of close to the satisfaction gotten from each puzzle. But they're really just different, and I probably shouldn't compare the two types of gameplay. And I don't remember if I laughed after finishing each part of Limbo. That's right. I laugh, like a giddy insane kid, after solving each of the Blackbox puzzles.
I kept thinking it would stop and get old, and the laugh glee wouldn't come. But it kept coming. Read some more reviews. If you don't play this, and if you decide to cheat, you'll be missing something special. Special things aren't everywhere. Treasure them if you can find them.
In-App PurchasesSee All
- Grow Pixel
- 64.2 MB
Requires iOS 11.4 or later. Compatible with iPhone, iPad, and iPod touch.
English, Afrikaans, French, German, Hebrew, Italian, Korean, Norwegian Bokmål, Portuguese, Slovenian, Spanish
- Age Rating
- © 2020 Grow Pixel
- In-App Purchases
- Tiny Hint Pack $0.99
- Erudite Pack $2.99
- Push Pack $2.99
Get all of your passes, tickets, cards, and more in one place.
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.