Blast Waves 9+

Kyle Barrett

Разработано для iPad

    • 4,2 • Оценок: 41
    • 3,99 $

Снимки экрана

Описание

Blast Waves is a tactical arcade shooter where time only moves as you move, and every shot counts.

Play through the rogue-like Survival Mode as a fresh recruit. Rapidly gain new weapons and abilities while trying to make it through an intergalactic conflict.

Most troopers won't make it. The few that do survive become permanently playable as clone squad commanders. In the auto battler-like Command Mode, players build and organize squads while fighting to last as long as possible against overwhelming odds.

Key Features:

-Survival Mode: Build a character from the ground up across multiple battles.

-Command Mode: Characters that make it through Survival Mode can be selected to lead squads against increasingly overwhelming odds.

-100s of weapons, armor types, and gadgets to unlock.

-6 unique biomes with destructible terrain and distinct environmental challenges.

-Dozens of allied and enemy troop types to learn and master.

-Skill-based joystick shooting and tap-to-target control schemes.

-Holotags record the unique exploits of every character.

Что нового

Версия 1.1.6

New Years Update!

-New world, Gorria Ultima, added
-Endless survival mode added (can only be accessed at the end of a run)
-10 new primary weapons to unlock (laser bazookas, shotgun pistols, bayonet rifles, etc)
-Fixed an issue where some runs got locked out of upgrades

Оценки и отзывы

4,2 из 5
Оценок: 41

Оценок: 41

Stratbluesman ,

Something new and tasty

I like this a lot and it keeps getting better as i try new strategy/moving styles. It’s a turn based shooter with level perks and if you get a charachter to complete 5 levels you can then clone/play him in the Squad mode….which seems like a difficult version of the main game but you can purchase soldiers/ammo drops, you have movement control of any purchased soldiers and the character you chose starts with all the weapons they’ve unlocked. I’ve managed to get 4 characters to squad level but have only beaten a couple of those levels. Also as a roguelike you spend found gems on new equipment that becomes available and new armor sets that have perks like loot magnet, faster movement etc. it’s not easy And if u don’t watch your moves games can be super fast. …meaning you die…but it’s easy to put in a few games real quick as even completing a level successfully only takes a few minutes, maybe 5.

Highly recommend! Different, fun, quick like a shooter yet you can stop and plan your move as action stops until you move or shoot, like a turn based. Awesomeness!!! Support devs like this and Keep up the awesome work brother!!!

iSteveZ ,

A new game from Kyle Barrett? Shut up and take my money!

Kyle Barrett is a solo developer who is passionate about the games he makes. He literally makes the games he wants to play, and wow, I want to play them too! Every one of his games is a gem. Here’s to many more Kyle Barrett games!

I am in my first playthrough now, and I am loving the game. I am using the default controls Kyle created, and I find them intuitive and fun. Just gotta get used to not starting on your character when you want to move the camera, and always starting on your character when you do want to move. The backstory of my character is cool, and it is fun to see his impressive list of accomplishments grow. I always love unlockables, and Blast Waves has tons of them! Going rogue now. Get the game and have a Blast!

Ответ разработчика ,

Thanks for the kind words! It's always exciting to see someone digging into and enjoying one of these projects. I appreciate your feedback on the controls as well. I'm looking for ways to improve this system- both for Blast Waves and any other future games that may use it.

Water_____Bottle ,

Great game

This is a great game and it has lots of potential. I do think that there should be more to the survival story than just ending with command mode. I think there should be like a campaign of some sort where you can continue to grow and conquer worlds and win battles. There should be some kind of end goal. Maybe you could make a mode where you are actually fighting a war and have to liberate the planets and continue fighting and liberating planets until your commander dies. The commander mode has no weight to it, you just endlessly fight until you die and then do it all over again. There should be other modes and other campaign style elements just to give the game a lil more spice. I do think that it’s a pretty good game though.

Will there be any updates in the future?

Конфиденциальность приложения

Разработчик Kyle Barrett указал, что в соответствии с политикой конфиденциальности приложения данные могут обрабатываться так, как описано ниже. Подробные сведения доступны в политике конфиденциальности разработчика.

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