Born Again Online 9+

Unnamed Studios, LLC

Được thiết kế cho iPad

    • 4,6 • 179 đánh giá
    • Miễn phí
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Ảnh Chụp Màn Hình

Miêu tả

Become an honorable Ronin in the Realms of Born Again. Explore an enchanting world with friends or on a solo adventure. Experience fast-paced gameplay against engaging enemies, and immersive abilities that change the pace of each duel. Each victory progresses your Ronin, offering increases in strength, equipment, and blessings.

Path to Honor
Hack-n-Slash your way through minions of the Outer Realm in redemption of your dishonorable past. Face off against kings, rulers, and deities along your path to becoming a renowned Ronin!

Thread of Fate
Weave together enchanting blessings on your Ronin's Thread, creating mechanic mashups, gameplay alterations, and equipment synergies.

Permanent Death
Death of your player ends your Ronin's Thread, but redeems the Honor gained from their life achievements. Save or spend your Honor for the benefit of new or existing Ronin!

Item Storage
Store items and equipment in your bank for safety through death. Gear up new characters or begin trading with other players to amass a grand fortune.

Cooperative Multiplayer
Enter with friends or finds them along the way! Cooperate in team-play against minion of the Realm and work together to overcome challenges thought impossible alone.

Choose your Look
Find your cosmetic style and boldly show it across the Realm! Customize your Ronin from hats to armors, weapons, and boots!

Có gì Mới

Phiên bản 1.2.1

Clock
Stay on top of in-game time with the new Clock interface! In the Outer Realms, this Clock also tracks Realm sealing progress, helping you align with critical events.

Limited Chest
We've introduced a special chest for Limited items! Keep an eye out for its appearance in our upcoming limited-time event.

Loot Announcement
Players can now broadcast their rare finds! Limited, Mythic, and Exalted chests feature an "Announce" button, which allows you to share a custom loot message in world chat. After collecting all items, these chests remain visible for 20 seconds, giving players a moment to celebrate.

Graveyard
Now, you can view your past deaths with historical death scrolls! Each record includes key details such as your honor, killer, equipped items, time played, and more.

Leaderboard
Check out the new leaderboard UI, showing rankings for weekly, monthly, and all-time accomplishments. Each thread—Thread of Fate and Thread of Doom—has its own leaderboard sorted by Highest Base Honor, so you can see how you compare with other Ronin.

Additional Info
Added unique sound effects to items and enemies from 1.2.0.
Removed Haunted Harvest event.
Updated event quest requirements to regular enemies.
Added a confirmation box to abandon quests.
Fixed Wardrobe price check to use updated pricing.
Resolved infinite alert menus from interacting with Mur-Dok or Yurei repeatedly.
Fixed horizontal dragging in the Thread Menu.
Allowed new symbols in death notes
Added translations for Halloween items, Spirit Realm, Sanctum, Inferno, and Realm Sealed notifications.
Capped ally damage numbers on enemies to 30 per second.
Reduced player capacity in Spirit Realm from 300 to 150.
Fixed visuals getting stuck when trading while dragging items.
Ensured animations play in front of characters (e.g., Yoku Shield, Pirate Cannon).
Fixed still and death animations for unarmed characters.
Server mutes now block trade requests.
[Mobile] Resolved aiming bug causing the aimer to follow the movement finger.
[Mobile] Added a potential fix for hats displaying behind player heads. Please report if this bug persists, as we cannot reproduce it currently.

Xếp hạng và Nhận xét

4,6/5
179 đánh giá

179 đánh giá

Ahlovespie ,

Great game

100+ hours into the game and can’t wait to sink a couple hundred more while it continues to develop. I can tell that the devs care a lot about their game because they prioritized bugs and QoL features rather than ways to make money. If anything, I’m worried that there’s barely any way for them to make money from the game.

My only issue is that I have had quite a few friends try out the game but many gave up because of a lack of direction and some of them being stuck at the tutorial. Hopefully the tutorial is more fleshed out and fixed down the road because it really is a good game. I also hope there’s a better way to tell people about how to progress in the game because lots of people have trouble with figuring out where to go and what to do after the tutorial has ended. That’s all. Keep up the great work!

Zombiek1ller ,

Could use a major revamp.

First off, a big problem everyone agrees with, there is no guide or progression help. you have no idea what you want/need, what leveling up is, mob difficulties, even a guide for the HUD. if you are a hardcore gamer who is quick to learn games this is not it. not to mention how hard the game is by yourself. you are helpless from start to end and when you want to kill bosses they are either almost dead or already dead by the time you get there or even alerted. inform the new users!
Secondly the map traversal is just horrid. constantly dodging the most weak and strongest monsters just to get from A to B is soul crushing. constantly being slowed down is everyone’s dread. and the mob difficulty makes no sense to me, you have to kill mobs to hardly ever get any good loot. Which makes it super hard to progress for new players, as well as knowing what loot they may drop.
We should not rely on other players’ knowledge to properly progress. Especially when those players are selfish/trolls.
Bottom line: Add a guide/tutorial, make it easier to get loot. Get rid of the leveling system; honestly I’ve reached max level just to reset my blessings and get one extra slot just to die is mad stupid. I’m not the only one complaining devs. 🤫🧏‍♂️

keenane29 ,

LOSE URSELF IN THE MUSIC, THE MOMENT!

Fun game! I’m writing this review 2 days after public release so things are probably gonna change and hopefully just improve. I really enjoy the gameplay loop as it is (I’m sure it will get expanded upon too). The rare items feel worthwhile to farm all while you get stronger and build up a loot stash to take part in the playerdriver economy.
The devs are really awesome here I can’t say that enough. I had a qol idea I rly wanted to see in game, so I asked the main dev if he can add it. He says “there’s a small chance before release” a few hours later I get a DM saying it’s all done and added. Not many games have this possibility.
The music is by zone and really phenomenal.. shoutout to the one guy who does it all!
For a game made almost solely by two ppl (save for translations and such) this is amazing, and I can’t wait to see where it goes!

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