Breach Wanderers: Deckbuilder 9+

Create and Build your Decks

Baronnerie Games

Designed for iPad

    • 4.7 • 1.9K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

A new Roguelike Deckbuilding experience
Embark on a thrilling adventure with this fresh take on Roguelike Deckbuilding. Battle against monstrous creatures emerging from the Breach using and evolving strategy based on magical cards, powers, and heroes. Rest at your town, upgrade your gear, get new missions, and strategize wisely to face your fate.

Forge your fate with every draw
Experience a unique and strategic deckbuilding system: before each run, customize your starting deck and the pool of cards that will be offered to you during the run. Additionally, every enemy may drop other exclusive card rewards that you can take into account for your strategy. With over 1000 cards to choose from, experiment with different synergies to obliterate your opponents and reach the depths of the Breach.

Find your hero and define your tactics
With 10 unique heroes to choose from, each with unique strengths and weaknesses, you can tailor your strategy to suit your playstyle. Freeze your enemies with Raodan to gain control over the battlefield, or hide and strike from the shadows with Mirley to deal devastating damage. With complete control over your characters and cards, victory is within your grasp.

Upgrade Your Town
As you venture deeper into the Breach, collect valuable resources to unlock new cards, purchase powerful items, and upgrade your town. Visit the Forge to equip your heroes with devastating upgrades and browse the Market for new exotic wares. Take on different missions to earn rewards and face even greater trials as you progress through the story. With each upgrade, you'll be better equipped for the battles ahead and one step closer to uncovering the secrets of the Aether.

Evolve your strategy
Each battle presents new challenges and opportunities. Will you play it safe and focus on defense, or take risks to surprise your enemies? With special status bars like Arcane, Frost, and Shock, and a variety of buffs and debuffs, every decision you make affects the battle. Evolve your build with every draw and become a true strategist.

What’s New

Version 1.0027

- Fixed a few issues with the Chinese and French localizations
- Fixed an issue where the end-of-run bonus button sometimes didn't show up
- Items that increase the effectiveness of Cleanse effects will now work properly
- Fixed an issue where Gather Equipment could lock up the game

Ratings and Reviews

4.7 out of 5
1.9K Ratings

1.9K Ratings

milKyMitsu ,

Fantastic start; Needs Polish

So far the gameplay has been very fun. The core mechanics are executed great and while similar in some aspects with games like slay the Spire, has good orginal ideas. One idea i really like is that basically all the enemies buff themselves with increased damage over time which stacks up and forces you to balance attack and defense cards. One early game boss dumpstered me when I had only one attack in my deck. There are some balanced issues in the game and some complexity with buffs that just seems more for the sake of complexity than gameplay, such as the energy system; you have a energy regen per turn, max energy, increase energy regen buff, increased max energy buff, temporary increased max energy buff, and a few more. This energy part is where there might be some better solution with cutting down the card price and also energy buff. In the end, the game is fantastic and the devs really seem to care for the game. The ads are short and far between and there are no monetisation except for ad removal(for those who know the ads can just be circumvented but I’m not gonna say how) 10/10

Scyllae ,

Great indie ftp game; they deserve the money

There are a lot of free-to-play mobile games out there from big name developers, and two things almost all of them have in common are very little actual game in the game, and really toxic income models based around paid limited-time event items that are meant to induce FOMO (buy it now or miss out forever!). This ftp indie game, on the other hand, has a much healthier payment model that also gives you far more for your money--if you choose to spend it--making it clear that the developers actually want to make games rather than exploitative money traps (with admittedly very nice art, generally).

On its own merits, I'm really enjoying this game so far. It's a lot like Slay the Spire and other deckbuilding roguelikes, but it has enough differences that it still feels fresh to me. There are very few ads, and so far none have been longer than the couple seconds it takes to skip, but I'll still probably buy the $5 offer to remove them because there's way more than $5 worth of game here, especially judging by ftp mobile game standards.

Brutalitops (the magician~!) ,

Well worthwhile

This game costs good money on Steam, and was frankly worth its price tag there.

This mobile adaptation is free, with virtually no downside other than some ads (which you can banish for a pittance if you can’t handle that). So right off the bat: rock solid value at the price tag of free or that small IAP.

On the game itself, it’s a deck crawler ala Slay the Spire et al, but has a lot of interesting little flourishes to make it unique. There are persistent progress elements on both single character and blanket levels, unlockable cards and characters, multiple difficult levels, quests, and the ability to edit starting decks, which is a fair spread of replay value features. Meanwhile, the combat involves some novelty in the form of elemental damage, which forms stacks that trigger past a certain threshold to unique effects, then reset with the enemy gaining some resistance. It makes for an interesting tactical challenge, since you can streamline a deck to stack up a single element (say, Frost) really quickly, but then a boss might become to resistant to lock down readily after you’ve triggered it four or five times. What’s your balance between focus/efficiency and diversifying your attack types?

At a price of free, any card game fan owes it to themselves to try it. You can uninstall after if you aren’t impressed, right?

App Privacy

The developer, Baronnerie Games, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

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The following data may be collected and linked to your identity:

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