CARRIER BATTLES 4 GUADALCANAL is a classic hex-and-counter wargame covering the naval-air battles during the Pacific War in 1942-1943
Review by Pocket Tactics
" Overall Carrier Battles 4 Guadalcanal is a solid WW2 naval wargame built around a great interface. It’s a realistic simulation that is accessible and fun, retaining depth while not letting the player get bogged down in menus or decisions. Fundamentally Carrier Battles succeeds because it takes the juicy technical attributes of naval games and mates it with a cracking user interface "
Find the Japanese and strike at them before they sink your precious aircraft carriers and prevent them from invading key points in New Guinea and in the Solomon Islands
- Solitaire play again powerful Japanese AI
- 6 historical scenarios : Coral Sea May 42, Midway June 42, Eastern Solomon Aug 42, Santa Cruz Oct 42, Guadalcanal Dec 42, Bismarck sea March 43
- Hex map with a scale of 30 miles per hex
- 40 types of warplanes, historical ships
- Naval-air search, radar, progressive intelligence gathering on enemy naval forces
- Air strikes against naval and land targets, surface battles
- Advanced damage system
- Invasion, naval bombardment
- Turn-based system
- A nice on-boarding sequence will guide the player to the depth of the game
- Available in English, French, Spanish, Chinese and Japanese
- No internet connection required to play against the AI
- 2-players game over internet, turn by turn
- A 7th scenario covering the landing at Bougainville and airstrikes against Rabaul in November 1943
- A 8th scenario covering the evacuation of Guadalcanal by Japanese troops in Jan/Feb 1943
- A 9th scenario covering the US invasion of Guadalcanal in August 1942
- A 10th scenario covering the US carrier raids against Japanese positions in Feb/Mar 1942
- A 11th scenario covering the Japanese invasion of Wake in Dec 1941
- SeaPlanes + a 12th scenario covering US raids against the Gilbert islands in September 1943
- Play Japan agains US AI
- What-ifs for the scenarios in order to test the effects of some likely events
The duration of a game is about 1-3 hours
Contact and support : email@example.com
Midway: D4Y on the Soryu rather than Akagi
Ratings and Reviews
Reviews criticizing IAP
Excellent game, well worth the money, and I will buy any in app purchase as they are released. I love games that continue to grow and add fresh experiences through new scenarios! Developer is engaged with user base and any defects are quickly resolved.
I take exception to players that criticize the in-app-purchases. These are scenarios for players who want them. You don’t have to buy them if you don’t want to and it does not affect game play for what you did buy. I think it is ridiculous for players to do a 1 star review and then comment “the game is great but I think I should get all this add-in content for free.” Really? In most cases these additional scenarios were not available when the original app was released. I commend the developer for continuing to add fresh content and I have no problem continuing to support his development by paying a little extra for new IAP’s.
Great adaptation of hex based war game
I’ve always thought that hex based war games would translate very well to computers and iPads as it can automate much of the tedious calculating. There are relatively few, well done games like this on iOS. Carrier Battles 4 Guadalcanal is definitely one of them. It does a great job of capturing the depth and detail of hex based war games while making the rules easier to follow and the calculations easier to make. In addition, it seems to be well programmed.
It does not have a great deal of sound and flash but this allows the processor to work quickly. Not a great deal of waiting time here. If you are looking for a twitch game, this may not be the one for you. If you enjoy the depth and complexity of hex based war games, this is a great version that will not disappoint.
Amazing Game, hard to play but that’s the fun, but one problem.
To start off, like many other people, this is a hidden gem of the app store. I do not use this term lightly. It’s heavily accurate down to the number of elevators on the aircraft carriers (awesome detail btw).
But the main problem is the community, not that they’re bad or mean, but theres little to no networking between the people. Can we have a discord to actually communicate, me or one of the more experienced players can run it. I have learned so much about this game from other people while playing with them, but there is no definite community to speak of. Im still giving it 5 stars, but that’s my main problem. I know there is an online site, but frankly it looks old and unprofessional.
Developer Response ,
You are right, the communauté has been left aside and this is a miss
With the port to other platform by Avalon Digital, this would be the occasion to make something professional
Do you have any preference on the channels ?
Data Not Collected
The developer does not collect any data from this app.
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- cyril jarnot
- 101.5 MB
- Requires iOS 10.0 or later.
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
English, French, Japanese, Simplified Chinese, Spanish
- Age Rating
- 9+ Infrequent/Mild Horror/Fear Themes
- © 2016 - Cyril Jarnot
- In-App Purchases
- Japan & Alternatives $1.99
- The End of Rabaul $0.99
- Revange Raids $0.99
With Family Sharing set up, up to six family members can use this app.