Carrier Landing HD 4+

Air Combat Trainer


Designed for iPad

    • 4.3 • 1.2K Ratings
    • Free
    • Offers In-App Purchases



Carrier Landing HD is a high-end flight sim optimized for iOS device. It has the following advantages.

The aerodynamic model of each aircraft contains multiple components, the inflow of each is carefully calculated. The end result is that the sim can realistically simulate the unique aerodynamic characteristics of many aircraft, such as the high AOA maneuverability of F18 and F22, the characteristics of F14 can fly a full turn rolling only by rudder, pedal turn maneuver of F35 and F22, and the cobra maneuver of the Su series aerodynamic layout aircraft. The development process of some aircraft has real pilots involved in testing and feedback.

When the 40,000 pound carrier-based aircraft land on the deck at a descent rate of 5 meters per second, the compression rebound of the landing gear and the damping of the suspension were carefully adjusted to bring the most realistic visual effects. The recoil force from each bullet is accurately calculated and applied to the aircraft. We also added rope dynamics simulations for arresting cables and refueling tube of aerial tankers. These details have not been implemented on many PC flight sims.

~~Flight Control System(FCS)
Modern fighters commonly use static instability layout. It is difficult for pilots to fly without the intervention of FCS. The FCS component with the same algorithm as the real flight controller is also implemented in the sim. Your command to control the aircraft first enters the FCS, it calculates the result through angular velocity feedback or G-load feedback, the result is then passed to the servo to control the control surface. The simulator also provides the function to disable specific FCS channels. If the FCS is turned off, your control commands will directly control the control surface deflection, and at the same time, the Stability Enhancement System, G limiter and AOA limiter system will be turned off at the same time.

The HUD implemented by the real HUD principle in the simulator, the view angle size of the HUD characters and symbols have strictly verified the HUD of the corresponding real aircraft, this is the most real HUD implementation you can find in the entire mobile market. Currently, the F18 already has a basically full-featured fire control radar, and fire control radars for other aircraft are also under development.

Each kind of missile in the sim uses a real dynamic model. You can imagine that each missile is a tiny aircraft. The guidance algorithm uses the same APN algorithm as the real missile. The guidance results will be transmitted to the FCS of missile, which will then control the deflection of the control surface to perform the maneuver. The Initial speed of the gun bullet in the sim is strictly based on real data. The movement of the bullet in each frame is accurately calculated by the effects of gravity and air resistance.

~~Earth environment rendering
The only sim in the entire mobile market that uses multiple scattering algorithms to calculate the color of the sky, the ground, and objects, thanks to our innovative optimization algorithm. The realistic sky colors at dusk and the projection of the earth in the atmosphere have dynamic effect. Whether you are flying at foggy sea level or 50,000 feet high, you can truly feel the existence of air.

~~Upgrade roadmap in 2021
-More accurate and detailed appearance model and cockpit model for F18CD with multiple liveries and damage modules
-Online multiplayer
-Radar and PL11, PL15 missiles for J15, and damage modules
-F15,F16,SU27 and J11 series

~~Future upgrade roadmap
-Air to Surface arms.
-Bigger and more terrain.
-More single player gameplay, custom missions and more.
-Existing aircraft continue to upgrade appearance and function (damage models, functional canopy, functional eject seat etc.)
-More jets.

What’s New

Version 2020.4.04

-The new in-game store tries to solve the problem of not being able to buy IAP aircraft in some areas.
-Fixed an issue where the F18 dynamics were wrong after removing the pylons.

Ratings and Reviews

4.3 out of 5
1.2K Ratings

1.2K Ratings

InfiniteGaming28 ,

Possibly the best carrier landing game

This game blows me away with the graphics for the jets and details even down to the air rushing past the wings. It also has pretty good physics and the jets feel smooth unlike most other games. Though there are some things I wish it had more of. Planes/ jets is the main one, I love the ones we have as of right now but I wish there were more to keep things new and mixed up. Maybe even possibly 1 or 2 more free ones because I have bought everything but the two F-18s and I feel like some more free ones would be nice. Also adding something like a Lockheed or a Greyhound that could really mix things up a little would be awesome. Also I seem to be having issues with the flaps, not being able to move them when getting close to landing or just not being able to use them at all. I will taxi out to the runway but when I get there I’m not able to use the flaps, making me almost takeoff straight off the runway. Over all if you the dev./ devs. Keep up the work through 2020 this could be the best sim. and even be at the top of the lists.

F-8E is a good aircraft ,

Amazing game, good future

This game as of right now is one of my favorites. So much in fact, that I am writing a review on it, which isn’t something I really do. This game has such insane graphics even for a mobile game! The way the gravity affects your flight and the pilot blacking out due to enduring high G force is very realistic. The only thing about this game that isn’t really detailed/looked at is the ground and water physics, sometimes the ground isn’t always realistic and your plane can’t crash by hitting the ground or water. The game reacts to water as a solid, too. However, everything else pretty much makes up for it. Now at first it may seem a little hard for carrier landings and such but after little practice it gets fun trying to do the best landing you can! This game does have a lot of potential and I feel the future updates will be amazing. Few things I would like to see added is slight tasks/missions. Maybe aircraft servicing when you land. One thing I don’t like is that the aircrafts the game lets you fly for free have no weapons or armaments. If you are going to make it to where the only aircraft with weapons are the ones you pay for, please at least just add an auto cannon on the
F-35C Lighting II. Other than that, I would love to see where this game goes with future updates.

MrSlerpz ,

Developer please read

I’ve been playing for about a year now, and I absolutely love it! This is less of a review and more of a request. I know as of right now you’re working very hard on the F-35, so this is more for the future. I would love to see a system shutdown/engine shutdown feature, along with possibly a new aircraft, being the SU-57. There are a lot more aircraft in the world, but the SU-57, rivaling the F22, could give the game more variety in terms of other nations’ fighters. The aircraft is also just very sleek and one of the most maneuverable too. It could also be nice if the Hornet was instead an E/F Super Hornet, seeing as the legacy Hornet has already been retired, and isn’t as good as the Super Hornet. The only mod the F18 would have to go through is a minor exterior model tweak. No actual flight physics/properties would have to be changed, seeing as actual aircraft systems don’t apply/exist in-game. These are all just things I would love and feel would improve the game, but of course I have no control over this, and after all, this isn’t my game. I would love to see these additions possibly in the future, but with or without, I still love this simulator. Thanks for considering, let alone reading this!

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