- Enchanter tournament with new Sticker
- Balance Update
- Visual change to Wind & Pushback speeds
Ratings and Reviews
Designed for u to lose
It's a great game, great concept, great characters.
The only thing is it feels like the game learns your hand and specifically places u against enemies with whatever your weakness is no matter how you change your hand, then holds the cards you need from being available when you most need them. You can go on a 10 game winning streak, then suddenly the strategy will not work anymore because the cards you minted just will never be available anymore when you need them and you'll start facing only opponents that have your weakness in their deck. Forcing you to change the cards in your deck then repast the cycle when the game has decided you can't win with that deck anymore. Extremely frustrating game. So frustrating that I'm considering just not plaything anymore. I was up to 4000 trophies, then suddenly one day could not win a match anymore. I dropped all the way to 3100 before winning again. And the exact thing happened to everyone in my clan. Something clearly changed that day. Makes me no longer want to play the regular game, only the side games. Too frustrating being that you have absolutely know control over the cards that you'll get dealt. You often already know when you're going to lose before the match really gets going by how they start you out. You can see it coming. This game went from fun to just making me sad...
I really got a kick out of this game when I started. I’m not the type of guy to pay for things unless I’m sure to get something back. If it feels like an endless trap of money sucking just to continue I tend to stop. This game has been fun. Fun enough where I spent a few dollars on special deals like gem traps and piggy banks. If I keep it at that level I will continue to play it because I get a kick out of it and you can play a game in under 5 minutes. But I see dark clouds on the horizon. The endless stream of upgrades that are near impossible to achieve on your own and the games designers making things on some strange level of parity where you can win and bunch of games and then lose a bunch and the explanation is bad luck with card draws. Bad luck just isn’t so repetitive and predictable. It feels controlled. Just doesn’t feel right and I say that as a guy who looks for patterns for a living. Keep this at arms length as a fun distraction. They obviously need money to pay for the game development but it would not be difficult to spend hundreds of dollars if you are impatient or must win. Remember it is a game.
This was a game a downloaded to help me advance in a different app but then I got stuck playing this because it’s fun. That is until you have the biggest lose streak. I feel like your level doesn’t matter at all in the game, I had level 5’s beating me at a level 8 but at the same time, if I go against level 11’s I get murdered as well. It’s like the game gives you a good hand, starts you off with your low energy cards and gradually moves you into your heavy hitters, and then the next rounds have all your high energy cards at the beginning that you can’t play until the mana builds. Also, I’m almost certain that a couple of times, my opponent plays more than 6 cards each being 7 or more energy which considering the time it takes to load, would be impossible even with the card that lowers the mana cost by two. One last thing before I delete the game, I had one of the offers with the gems that if I spent like 600ish gems, I’d get a reward that replenishes the gems and gives me cards. Every 100 gems I spent was supposed to give me 200 extra gems towards the reward, so I spent 200 gems meaning I should’ve had another 400 tacked on to that, (these aren’t exact numbers but I did the math before doing the deal). Well, somehow I was still short 20-50 gems? Which means I lost practically all of them and didn’t get that chest with the big reward to refill my gems and get brand new cards. Safe yourself the heartache and rage and find a better game.
- Fun Games For Free
- 216.6 MB
Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Rated 12+ for the following:
- Frequent/Intense Cartoon or Fantasy Violence
- © Fun Games For Free
- In-App Purchases
- Fistful of Gems $0.99
- Pile of Gems $4.99
- Bucket of Gems $9.99
Challenge friends and check leaderboards and achievements.
With Family Sharing set up, up to six family members can use this app.