Cataclysm: Dark Days Ahead is a post-apocalyptic zombie survival roguelike game with procedural world generation. It is heavily focused on crafting and exploration.
The game is set in near-future New England after a catastrophic event killed most of the human population and spawned various monsters and hazards.
Surviving is difficult: you have been thrown, ill-equipped, into a landscape now riddled with monstrosities of which flesh eating zombies are neither the strangest nor the deadliest.
Unlike most roguelikes, it has no goal: the player is free to explore the procedurally generated map, clear areas of monsters, work with NPCs, and build shelters and vehicles.
The gameplay is mainly based on day-to-day survival, and the game tracks parameters like hunger, thirst, morale, illness and temperature which the player must manage to stay alive.
There are several other things in the game such as NPC Quests and Secret Structures.
Cataclysm: Dark Days Ahead is heavily focused on crafting with many basic necessities such as clothing and food being craftable from raw items that are found lying around.
There are several professions and scenarios to choose from during character creation, as well as a variety of positive and negative traits.
The game also provides the player with a robust platform to construct structures and build/modify vehicles.
The game includes vehicles, bionics, mutations, realistic fire and smoke effects, real-life seasons and a wide array of combat and crafting skills.
Cataclysm: Dark Days Ahead is licensed under CC-BY-SA 3.0
Current Main Developers/Github Managers:
KevinGranade, Rivet-the-Zombie, BevapDin, Coolthulu, i2amroy
For a full list of contributors please see:
This app has been updated by Apple to display the Apple Watch app icon.
Fix for the introduction view when running on iOS 7.
Ratings and Reviews
It’s a long shot
This game is great I’ve been playing nonstop the past week or 2 and it’s basically everything I’ve ever wanted in a game but what’s killing the fun is after awhile I started noticing the game crashes or just breaks for several different actions/ random encounters. These crashes weren’t an issue when I first began playing but now I can’t go 10 mins without the game crashing cause I wanted to fire a weapon. I found a fix but it’s not exactly a satisfactory, you’d have to start a new character to avoid these bugs that plagues your previous character. Now I just wanted to say i know it’s a long shot from here but I’d really like an update for the game, i know it’s been around 3 years since they last updated it so it’s likely an abandoned project but if y’all are still sticking around y’all could give us this last update that fixes several bugs I’m sure have already fixed in the web version of the game it’d be awesome. Despite the bugs, I do still enjoy the game, I’ve even recommended it to a few of my friends just have to work on these issues and the experience would be 200x better.
Good but not without fault
If you like dwarf fortress, you’ll enjoy this. Think DF adventurer mode. You set parameters for your world including monster spawn rates, loot rates, nods, etc. then you creat your character, there’s a multitude of scenarios for added challenge, professions for different skills (from survivor to bionic soldier to used car salesman to clown to firefighter and more), give them traits and flaws, adjust your stats, and add points to your skills. You then spawn in the scenario of your choice and the world is your oyster. The game has an in-depth and “practical” crafting system, health system, equipment/clothing layering, vehicles, and more. Combat is relatively simple and I wish that you could be more strategic such as targeting specific areas.
The game is still in development so it’s not without its flaws. Unfortunately, it seems like the iOS version has not been in updated for years, it’s not a supported version by the creator. If you enjoy this, check out the pc/Mac version. It’s got more features and bug fixes than the iOS version.
I’ve spent weeks playing this game, it’s very punishing but risk doesn’t come without reward.
I've been playing this for a week now and I can't seem to stop going back to it. It should be on top charts still but I guess I understand why it's not. The controls are a bit funny but I guess that's what you have to accept when you create a mobile game that's based on the pc version with all the buttons intact.
And I guess it gets annoying after you have to keep pulling the keyboard up and than glancing at the instructions on which button to press to do what. My main problem is and it's not a big one. The driving is terrible,
You will always end up crashing it into something because of the controls seemed laggy. It just impossible to drive on the mobile game when the screen is half sized next to the info board compared to a much larger screen.
Also you can't go too far without encounter zombies that will reck you if you take one more step in their direction. The game is great, and if there is an option to turn of zombies for a day that wouldn't hurt really. So yeah 4/5
The developer, Dancing Bottle, has not provided details about its privacy practices and handling of data to Apple.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- Ming Jen Tai
- 153.4 MB
- Requires iOS 7.0 or later.
- Requires iPadOS 7.0 or later.
- iPod touch
- Requires iOS 7.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- 12+ Infrequent/Mild Realistic Violence Frequent/Intense Horror/Fear Themes Infrequent/Mild Medical/Treatment Information Frequent/Intense Cartoon or Fantasy Violence Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © 2015 Dancing Bottle
- In-App Purchases
- Awesome Sound Pack $0.99