More Freedom - More Fun! Now enjoy full control of ComicBoy and his friends.
Dash. Jump. Flip. Play The Best Action Platformer Game With Comic Book Art Style
PLAY THE BEST PLATFORMER GAME WITH COMIC BOOK ART STYLE ON MOBILE
You are trapped inside the inkful pages of a comic book. Find your way out of the pages and escape the comic book! But beware for the many different traps, challenges and environment which can end your quest too soon. Are you ready to help Comic Boy escape?
Jump and dodge your way through danger in this rhythm-based action jumper!
DASH as fast as you can!
JUMP over snakes, zombies and sharks.
DODGE the oncoming Vultures, Ghosts & Hurricanes!
COLLECT all the different coins
ONE FINGER TAP AND SWIPE CONTROL!
You do not need complicated controls to play Comic Boy. Tap to make your character jump. Swipe to perform a special action such as power stomps, saltos, backflips and even flying kicks. Simple control makes Comic Boy to be easily picked up by anyone.
GENEROUS NUMBER OF LEVELS TO PLAY!
Starting out in a jungle, your dash adventure to find your way out continues onto the BEACH, DESERT, GOLD MINE and more! Each environment has their own set of enemies and traps. They will become progressively more and more difficult as you venture deep into the comic book. All levels are autogenerated every time for optimised replay value.
COMPETE WITH YOUR FRIENDS!
Completing each level may be easy enough. But can you be the quickest and score the most points at the same time? Compare your total score with your opponents and other Comic Boy players globally! Compete for that bragging rights.
UNLOCK THE CHARACTERS!
Comic Boy is not the only person trapped in the comic book. Help ParkourGirl, Foxy and Ninjoe dash and escape the page as well. Each character has their own distinct special move and trait. Give them a try and you will find out that each chararacter gives you a unique experience for every level.
ROCKIN' MUSIC BY REAL ROCK MUSICIAN!
Awesome rockin' music goes along with your adventure. A real rocker musician helps us to come up with the catchy music for our game.
Dash and complete Comic Boy and find out more!
Comic Boy is loosely influenced by the retro game by Sega, Comix Zone. If you are a fan of Comix Zone, Comic Boy might be one for you to download and try.
Official Page: http://playplayfun.com/comic-boy-game-official-page/
Comic Boy is completely free to play. You will be able to complete the game without any purchases. However, there are optional in-app purchases available in case you need it.
More Movement More Fun!
Engaging Levels and Absolutely Freedom of Movements. Run effortlessly through all the levels and journey forth and back in the panels. Travel lustrous jungles, deep caves to the snowy arctics...
Ratings and Reviews
The design for the main character seems quite similar to Calvin from Calvin and Hobbes. I played through the first 10 levels, and was pretty bored. Not bad, but also not terribly inspired gameplay, but I can see myself wasting some time at the DMV playing this or something.
The UI seems pretty weird though? Why is there no settings button? I wanted to turn off the music, but could not find a way. When I tapped the sound box on the right side of the main menu it brought me to the level select screen. Once there, there’s no way to go back to the main menu. Ok, weird but I guess if there is no reason to be on the main menu (such as to turn the sound off) it doesn’t matter too much. Also when in the game, the pause button does not have any way to restart the level, it forces you to quit to the level select screen and then reselect the level you were playing. Which wastes time and there’s no reason for. And of course, again no way to get to settings from the pause menu or turn off the sounds.
Overall, it’s ok.
Pretty but poor platformer gameplay
I was drawn to this game for its art style but can’t get past the poor gameplay. It looks like a side-scrolling endless runner crossed with a platformer, reminding me of games like Nitrome’s Leap Day, but the control responsiveness and physics are off. So for example, the first character has a roll move that allows you to dodge under hanging obstacles. However, this dodge has a tightly predefined distance, so the character pops up immediately upon completion. That’s fine in a game with stationary objects, like most endless runners, but here there are objects that move. That means you can easily find yourself in situations that are unwinnable, e.g., if you are moving in the same direction as a swinging platform that you need to dodge under, because you run a little slower than the swing, your only option is to dodge under it (limited distance) or jump over it (finicky hit box). Combine that with limited lives and an unskippable countdown timer after losing 3 lives, and you have a lot of unnecessary and repetitive frustration. There are also odd choices for the physics; for example, your character typically sails through the air when jumping in a slow arc yet if you walk off of a ledge, you drop literally straight down like a rock, and at a FASTER rate than you fall in jumps! That just makes no sense at all; the game does not consistently apply its own physics, which for a platformer, for me, is the kiss of death.
I’m bummed man, the song is pretty repetitive and annoying, but some times that happens with games like this, and endless running games aren’t always that great, maybe you thought about making the character control-able, maybe not idk, but I would have preferred the control. But what I’m truly bummed about is your main character....
I’m a massive fan of Calvin and Hobbes, so to see you try to make some a game in honor of that is cool, but poorly executed. Calvin and Hobbes is something very dear to millions, and I’m assuming to you as well, at least I hope so, so I bummed to see that your inspiration veered to closely to plagiarism, the main character looks ALMOST identical to Calvin. From a business standpoint that’s just marketing, from a fans perspective of the original IP, it hurts because Bill Watterson hated gimmicky sellout stuff....
I believe you were inspired, I just don’t think you understood how to go about it without making the true fans angry, BUT I’m also bummed at how some people are just being insanely hurt to the point that they can’t give constructive criticism, so from one artist to another I’m sorry you have to deal with that, but I also can see where both sides are coming from.
No Details Provided
The developer will be required to provide privacy details when they submit their next app update.
- FredBear Games LTD
- 486.3 MB
- Requires iOS 8.0 or later.
- Requires iPadOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Age Rating
- © FBG - PPF - StayHeavy Games 2018
- In-App Purchases
- Stack of coins $0.99
- Bag of coins $1.99
- Sack of coins $4.99
- Chest of coins $9.99
Challenge friends and check leaderboards and achievements.