Improve your skills and become a cribbage expert! Cribbage classic has a number of settings that can help you to learn the best move for your situation and offer assistance if it notices that you are making a sub-optimal play. Or just play in fast mode where all counting is done for you and you get to simply focus on discarding and pegging. By tweaking the settings you can take this app anywhere from a lazy-thoughtless-time-waster game to a skill-sharpening-master-tutorial helping you to crush your next opponent. Statistics are also kept so you can see your average pegging score, your average hand score, and your average crib score! Also shows you a summary of all of the suboptimal plays you made at the end of the game and tracks your error rate over time so you can see yourself improving.

Cribbage Classic also has a "Discard Analyzer" bonus feature that can help you decide on the optimal discard to play given a particular cribbage hand. Analyzer shows you the minimum, maximum and average score for each permutation along with an in depth statistical analysis of all possible flip card results.

What’s New

Version 1.3.0

Performance improvements

Ratings and Reviews

4.6 out of 5
10.5K Ratings

10.5K Ratings

triple65 ,

Good and fair game

The average hand is 8.1, and the average crib is 4.6. After playing nearly 3000 games, my average hand is 8.1, and my average crib is 4.6. This tells me that the game is indeed random, despite what some reviewers suggest. Additionally, it wouldn’t make sense for a developer to have the game tilted in their favor, nobody would want to play. One reviewer collected data on 15 games and claimed this was evidence of collusion since the computers hands averaged much higher than theirs. Imagine tossing a coin 15 times and getting 10 heads/5 tails. Is this evidence the coin is skewed? No! Probabilities occur over a large number of trials.

My win percentage at the pro level is 57%. Given all things are fair, I would expect the percentage to be closer to 50%. The difference? Mostly Pegging! The programmer has a flaw that I (wouldn’t say “exploit”) can take an advantage of. Additionally, having the moxie to discard points and playing the probabilities for a favorable hit card.

All in all, I enjoy the game a lot!

Saikonzack ,

Fun game but not realistic

It’s a fun game to pass the time, but it’s not realistic at all. There are far more 12, 16, 20, etc. point hands than occur in an actual game of cribbage, like ridiculously more. And as others have noted, it seems the AI’s cards are fluid and not set, so they seem to have far more scoring plays against you than is realistic. They always seem to have the card to pair you up, the card to make 15 or 31, or the card to go one more over the top of you on a pegging run. It gets annoying.
Now to rebut what a lot of people are saying as far as accuracy goes... I’ve been playing this for over 2 years and have well over 2,000 games in my statistics, and I have not once, not one single time, seen an inaccurate count. Maybe I just haven’t happened to see an error yet, but I think with over 2,000 games it would have happened at least once. My guess is that people don’t realize that in order for a flush to occur in the crib, the draw card must also be of the same suit. Also, somebody commented that an 8877 hand should always yield a minimum of 12 score, but what they are failing to recognize is that the analyzer is considering the two cards you are putting into the crib as well. So if you have an 8877 but put a k&5 into the crib, your minimum score is 10 after they collect their 2 points.

Tmerrickkeller ,

Great game, Tiny Flaws

I have enjoyed the game and learned a great deal in playing. Telling the player (only after the game is over in my case, I don't want hints) the sub-optimal moves has changed my thinking about how to play some hands. It does count perfectly every time - unquestionably.

My two tiny flaws relate to strategy and one of them (the game doesn't take board position into account) has been noted. My larger concern is the way the program plays hands - always lowest card first (with minor exceptions), refusing to play a card that puts the count at 21 (even if it is a third 7) and not knowing when to "play off" to avoid a run. Plays 6s after 4s on opening lead, opening up a 5-point pegging opportunity for me. Only leads face cards if that is all it has or if it has a 5. If I lead a face card and he plays a 3, for instance, I know he has an 8 (rule of 11 is a good one but too strictly applied). Essentially, the computer will always play its lowest card other than to pair, run, or with Jacks and fives. Makes it easy to outflank and score sizable pegging advantages over the course of a game.


Games By Post LLC
86.9 MB

Requires iOS 8.0 or later. Compatible with iPhone, iPad, and iPod touch.



Age Rating
Rated 4+
© 2014 Games By Post LLC


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