Improve your skills and become a cribbage expert! Cribbage classic has a number of settings that can help you to learn the best move for your situation and offer assistance if it notices that you are making a sub-optimal play. Or just play in fast mode where all counting is done for you and you get to simply focus on discarding and pegging. By tweaking the settings you can take this app anywhere from a lazy-thoughtless-time-waster game to a skill-sharpening-master-tutorial helping you to crush your next opponent. Statistics are also kept so you can see your average pegging score, your average hand score, and your average crib score! Also shows you a summary of all of the suboptimal plays you made at the end of the game and tracks your error rate over time so you can see yourself improving.
Cribbage Classic also has a "Discard Analyzer" bonus feature that can help you decide on the optimal discard to play given a particular cribbage hand. Analyzer shows you the minimum, maximum and average score for each permutation along with an in depth statistical analysis of all possible flip card results.
Bug fixes and performance improvements
Ratings and ReviewsSee All
Fun game but not realistic
It’s a fun game to pass the time, but it’s not realistic at all. There are far more 12, 16, 20, etc. point hands than occur in an actual game of cribbage, like ridiculously more. And as others have noted, it seems the AI’s cards are fluid and not set, so they seem to have far more scoring plays against you than is realistic. They always seem to have the card to pair you up, the card to make 15 or 31, or the card to go one more over the top of you on a pegging run. It gets annoying.
Now to rebut what a lot of people are saying as far as accuracy goes... I’ve been playing this for over 2 years and have well over 2,000 games in my statistics, and I have not once, not one single time, seen an inaccurate count. Maybe I just haven’t happened to see an error yet, but I think with over 2,000 games it would have happened at least once. My guess is that people don’t realize that in order for a flush to occur in the crib, the draw card must also be of the same suit. Also, somebody commented that an 8877 hand should always yield a minimum of 12 score, but what they are failing to recognize is that the analyzer is considering the two cards you are putting into the crib as well. So if you have an 8877 but put a k&5 into the crib, your minimum score is 10 after they collect their 2 points.
If you have ever played cribbage it was a rare day when you saw hands like these more once a game. Apparently, choosing “pro” means that big hands will be given on both sides. It is a joke...but I play, get rid of the app, and get it again (until I yell, “BS!” And junk it again). PS love the layout
What do you mean “what?” So many hands over 10! Have played the game for 50 years and never seen so many huge hands. Very unrealistic. Win big, lose big! Have played other cribbage games and the average points for hands, cribs and pegging are lower than this game. If the cards are random how can that be? I’m not a programmer but it makes me wonder. I still enjoy it but...
Late February 2020....I have stopped playing all games that begin with a hand or crib of 12 points or more (for either player) - I simply start a new game. My record is discarding 5 games before playing a whole game. Numerous other times I have discarded 3 games. I wonder if the easier levels have this problem. How do you program different levels anyway? You could have the opponent make “mistakes” but that seems difficult to control. Almost seems like it has to be the cards that are dealt. Hmmm. Will have to experiment.
Great game, Tiny Flaws
I have enjoyed the game and learned a great deal in playing. Telling the player (only after the game is over in my case, I don't want hints) the sub-optimal moves has changed my thinking about how to play some hands. It does count perfectly every time - unquestionably.
My two tiny flaws relate to strategy and one of them (the game doesn't take board position into account) has been noted. My larger concern is the way the program plays hands - always lowest card first (with minor exceptions), refusing to play a card that puts the count at 21 (even if it is a third 7) and not knowing when to "play off" to avoid a run. Plays 6s after 4s on opening lead, opening up a 5-point pegging opportunity for me. Only leads face cards if that is all it has or if it has a 5. If I lead a face card and he plays a 3, for instance, I know he has an 8 (rule of 11 is a good one but too strictly applied). Essentially, the computer will always play its lowest card other than to pair, run, or with Jacks and fives. Makes it easy to outflank and score sizable pegging advantages over the course of a game.
With Family Sharing set up, up to six family members can use this app.