cube farm 9+

a simple, semi-idle farm game

Tarot Focus, LLC

    • 4.6 • 122 Ratings
    • Free
    • Offers In-App Purchases

iPhone Screenshots

Description

-no ads or pay-to-win mechanics
-quick sessions, break from scrolling
-endless progression with prestige bonuses
-time slows at higher layers, with larger harvests
-dynamic produce market with supply and demand
-pets to collect, feed, train, and battle

NEW! cube farm: online [expansion required]
-challenge friends to gooster battles
-take a break with your gooster at a public park
-collect tarot cards to use at the park
-backup data to the cloud with cloud saves

What’s New

Version 0.8.2

hotfix: login screen crash for new cube farm: online users

Ratings and Reviews

4.6 out of 5
122 Ratings

122 Ratings

Buttnut... ,

Oddly satisfying

I’ve been looking for something to check in on here and there throughout the day. This is perfect. It’s simple, yet there’s enough to do (for now) that is keeping me interested. And goosters? What’s a gooster you say?!? Go play and find out. I’m enjoying the simplicity of taking care of the gooster and using them to fight small battles.

Definitely looking forward to seeing where this goes in the future!

Kuhneegit ,

Needs a lot of work in every aspect

While the concept is interesting, progression is an absolute nightmare. Goosters are essentially a coin flip when it comes to exploration. Mine is at level 9 and I’d say it has about a 55% chance of beating a level 4 enemy with much lower stats than mine. It takes FOREVER to gain resources that disappear in an instant, and a 7 hour wait for the third level is far too long. I got to level 3 in about 2 hours and when I saw the waiting time I stopped playing for a while because I stopped caring. There isn’t enough information about exactly what’s going on statistics-wise so it constantly feels like the game is hiding crucial knowledge from me. Pretty much every mechanic here needs a ton of work.

Developer Response ,

thanks for playing! this game requires patience, it's meant to be played over a long period of time with the 7 hour grow cycles. set it before you go to bed and check it the next day, there's no rush. as you prestige you'll have plenty of resources to keep your hungry goosters full.

regarding the statistics, the stats for the gooster battles are explained exactly if you visit the "?" next to the stats on a gooster. the other statistics/randomness is with the crops at layer 3 which is explained in game as equal chance for each (33% each) at rank 1, and you get an additional stat point to control that distribution with each prestige. if you have any other questions please join us on reddit or discord and I would be happy to answer them! thanks again!

Modestyard ,

Lacking in every aspect

This games might be good enough for a CS student’s college assignment but nothing much beyond that. It seriously lacks content and depth. The growing mechanism is perversely grindy even for an incremental game, with no clear reward that follows — only cycles that gets more grindy with each prestige. The battle system is basically a dice throw with no player involvement. And graphics is basically nonexistent (which can be appealing in its own way, but that doesn’t change the fact that there was minimal effort spent on designing the UI). The poor design and lack of content is only somewhat redeemed by its genre, which is inherently addictive, but for all the self-promotion that the developer has been doing, this game turned out to be a huge disappointment for me.

Events

App Privacy

The developer, Tarot Focus, LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

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