Dancing Line combines fast-paced gameplay with a carefully selected soundtrack to create an experience like no other. Featuring different worlds of increasing difficulty, each one paints a unique picture and evokes different emotions. The key is to not only watch for obstacles and traps, but also play to the music. Listen to the beat and the melody, and after a short while you will find yourself doing better and better.
Come on! Test your reflexes and rhythm skills! See the surprises and wonders every level holds for you.
Guide an ever-growing Line through a multiple of environments, listening carefully to the music. Tap the screen to make a sharp turn, avoiding obstacles and reacting to the World changing before your eyes.
1. Original background music
2. Multiple levels of increasing difficulty with their own stories
3. Very simple practice mode with only one finger tap
4. Music is the key to guide you
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Cheetah Mobile is now sincerely inviting all the amazing mobile game developers globally to achieve mutual success! we are looking forward to the great games! Contact us on: firstname.lastname@example.org
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Minor bugs fixed
Ratings and Reviews
Thank you for an incredible 3 years!
It’s sad to see a beloved game stopped being worked on, but I will never forget the wonderful memories I’ve made with this game. When I first heard and downloaded the game around 3 years ago. I was immediately impressed and addicted. The music, level design, and graphics worked so well together to make an amazing rhythm mobile game. I was always waiting for the next level to be released and watched a lot of the videos the community made about their custom levels, challenges, and memes. I remember the first version of the clock/time? When it was called The Beginning and was like 5 seconds long. But then during a Halloween event, you guys brought it back, updated, and extended the level and I’m still disappointed that I never brought The Despacito or The Faded Original before they went away permanently, but I remember their demo modes being fun. I even remembered that the CHALLENGES tab was supposed to be a multiplayer thing and then The Piano, The Winter, and The Faded were added to see what it would be like. I hope you guys realize how much this game meant to me and when I heard the news that Cheetahmobile got banned? by Google. I thought “might this be the end of one of my childhood games?” And sadly, I was correct. I hope Cheetahmobile and Boombit continue to make great games in the future, but I just wanted to say. Thank you Dancing Line! 😊💖
Great, but could use some adjustments
I’ve been playing this game for about two years and it’s an overall great game, although until recently, I’ve been having trouble with lag and loading. In the case of many levels, (the sailors tale, the spring festival, the chaos, the legend of assassin, etc.) I’ve found there to be problems with gameplay. I would highly suggest that you add more options in the settings, like disable shake. I understand that shake effects are incorporated to increase difficulty, though I’m a very skilled player and the shake just creates annoying and unstable gameplay. Another thing that would be sufficient would be the inclusion of ad personalization. I am a mobile player and I keep getting the same ads about Disneyland, Klondike, Wordscapes, Angry Birds, and it makes me outrageously irritated. I would also prefer there to be fewer 30 seconds and over ads. I feel as if they waste time that I could spend enjoying the game. About the ads again, whenever an ad is about to show up, the level that I’m on glitches, trying to load the ad, which turns out to have better quality than the game itself. Unlike many others, I know that you need the money from the ads, although I want it to be more fair, meaning that one ad doesn’t completely corrupt the screen. Those were all of my suggestions, and I hope that you have carefully read this and acknowledged my issues. The game is very good, but a few tweaks would make it almost perfect. Thank you.
The Best Game on the App Store
I’m not a very good player, but this game is still my favorite. The graphics are pleasing and the music is beautiful. Even when I’m doing horrible at the game itself, I still manage to feel more at peace, refreshed and happier in general after playing. I could play the same level 100 times and still feel entertained. There is quite a surprising amount of diversity in the game and many levels.
With that said, the ads were incredibly annoying in this game specifically. But I wasn’t bothered paying $5.99 to remove them. This is such a great app that I think it’s a catch it’s even free, so I feel justified in spending to remove the ads. There’s also a little bit of lag, but it doesn’t really bother me. The push to make players spend on packs and levels and coins is a little bit obnoxious however, and it’s my only genuine complaint. It’s annoying trying to figure out if you won something from the level and you’re getting it for free, or if clicking on it is going to ask for a password to charge your card or bring you to a 60 second ad.
The negatives don’t balance out the positives though — it’s a great game. I would be pleased to see an update to clear the confusion between messy advertisement of expensive skin packs and actual earnings from collecting diamonds or passing a level though. I’m genuinely happy with this app and feel grateful for how amazing it is now.
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- cheetah technology corporation limited
- 459.6 MB
- Requires iOS 9.0 or later.
- Requires iPadOS 9.0 or later.
- iPod touch
- Requires iOS 9.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
English, Japanese, Russian, Simplified Chinese, Traditional Chinese
- Age Rating
- © cheetah technology corporation limited
- In-App Purchases
- DancingLine Premium $7.99
- Infinite Cubes $1.99
- Remove Pop-up Ads $5.99
- Small Coin Box $2.99
- Medium Cube Pack $0.99
- Remove Popup Ads $5.99
- Skin - Zeus $2.99
- Level - The Faded Alan Walker $3.99
- Medium Coin Box $4.99
- Large Coin Box $9.99
With Family Sharing set up, up to six family members can use this app.