Dawncaster: Deckbuilding RPG 9+

An Epic Cardventure

Rick van der Wal

    • $4.99
    • Offers In-App Purchases



Dive into the the action packed world of Dawncaster and test your deck-building skills!

Play as a cunning rogue, a brutal warrior, or a mysterious Seeker wielding arcane magic. Or create your own class and play as who- or whatever you want to be! Start playing today, create a unique deck with access to over 600 cards and see how far you can venture into the corrupted lands of Umbris.


Every step of your heroic journey offers new tactical choices to improve your deck and strategy. Collect cards that match your playstyle, avoid disastrous events and build your strategy before the forces of evil overwhelm you.


Dawncaster offers unique mechanics to even the most veteran card game players. Though most of the gameplay should feel familiar, the ability to combine class mechanics into deck building, weapons, enchantments, and its unique energy system are exciting additions to the card game genre!


Discover the mystery of the missing ‘Dawncaster’, a hero of legend who has been lost in the corrupted realm of Umbris. Slay monsters and explore the darkest depths of a desperate world through handcrafted illustrations, dialogue and shape its future through your choices.


Dawncaster is offered as a complete deck builder cardgame. You get access to all cards, classes, and content with your purchase. No need to buy packs, tokens, or waste time on timers or ads. Future content will be offered through expansions at the same, single price per adventure kind of deal.


With randomized encounters, unique classes, and choices to explore, playtime could easily reach the tens of hours for those that enjoy a challenge! Additional difficulty options are available for those that seek to push the limits of their strategic insight (and/or luck).


As a (very) small indie development studio we’d love to hear from you on our discord server. Drop in, give us your feedback and/or support, and get involved in the next step for Dawncaster.

Discord: https://discord.com/invite/pfeMG9c
Website: https://dawncaster.wanderlost.games

What’s New

Version 1.8.11

- Bugfixes
- Balance changes
- New Shrine: The Shrine of Commerce

Ratings and Reviews

4.8 out of 5
379 Ratings

379 Ratings

CorpseEater81 ,


I’m loving this deck builder so much, I wouldn’t hesitate to purchase expansions or maybe a variant on the gameplay formula such as a Sci-Fi Fantasy or possibly a Cyberpunk theme, if the Developer considers it. From playing various other card games, this game mostly reminds me of Ascension, MTG, and Fate Hunters. What works for me here is that I can play at it at my own leisure, solo without any human competition. The game has high replay value as you get to level up and unlock various items among the 7 classes you can choose from. Dying on your first few runs is not a penalty but rather a means of learning what your facing up against when it comes to the enemies you’ll encounter and the various card types you can choose from or whether or not you should accept certain cards as you’re building your deck. NO IAP IN ORDER TO PROGRESS IN THE GAME. It’s a pure premium game that screams the quality most mobile gamers are searching for. The atmosphere, music, sound effects, and artwork stand out and are very well done. I highly recommend it if you’re a fan of deck building games. It didn’t take me long to pick up the game’s first expansion, after doing a few runs. Trust that you will lose track of time playing it. Pure fun!

Developer Response ,

Thank you so much for the support @CorpseEater81!

braktheitalian ,

Excellent game, active community

No microtransactions or ads!

This game is challenging, highly engaging, and can be played one-handed. It strikes an intriguing balance between randomness and player control.

Progression is linear from low to high numbered areas. Each combat area includes an encounter deck that consists of Enemies, Shops, Rests, and fleeting Opportunities. The player is presented with 3 cards from the encounter deck (similar to Night of the Full Moon) and must choose 1 to proceed. Each combat area has a boss at the end.

Combat consists of playing cards. Each card had an energy color and cost. The player can generate energy in different colors based on stats (Dex, Int, Str). Pay the energy costs to play the cards. The enemy also has energy and a small deck of cards. Enemy actions are telegraphed by the cardback icons. Beware of black cardbacks! Upon victory, the player is presented with gold, XP, and 3 cards. Choose 1 card to add to your deck or skip.

After the player XP bar fills, the player gains a Talent. Talents are ongoing passive effects. Talents may increase a stat, upgrade card damage, add or remove combat status effects, etc.

I have played this game from early iterations and have now come to expect the developers to recognize, respond to, and incorporate good suggestions into future updates. The Discord (linked in the app) is an active and helpful place. Though the game is single-player, the Discord community adds a social element.

LPatient ,

Excellent design

Fantastic card design and class unlock design. Kept me playing all the way through full class unlocks because each one made new card synergies possible.

A couple of tweaks I would like to see: Quests auto refresh once completed and one run in which completed is over. With so many cards, shop size should be larger. Maybe each level the selection increases. Single color runs are much more 1 dimensional than dual color runs—this is because of the transmuting mechanic. There are limited epics and legendaries to transmute into for single-color. There are 3x as many for dual color. Since the most powerful cards shape the deck, that means 3x the variety in dual color runs. Perhaps fix this by allowing me to pick the color to transmute into before showing the three cards. That way if I’m blue but am looking for a blue-green card to complement my deck, I can get a shot at it when transmuting.

In-App Purchases

Tribes of Twilight
Add new zones, over 20 enemies and events!

App Privacy

The developer, Rick van der Wal, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Usage Data
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More


  • Game Center

    Challenge friends and check leaderboards and achievements.

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