Screenshots

What’s New

Version 1.05

Your game is now iOS 13 ready !
- Added support for PS4 and XBox controllers
- On iPhone X, the home bar is now properly dimmed and takes two swipes to activate
- Fixed issue with hero’s worm-sidekicks
- Maintenance / Fixes on a few UI's

Ratings and Reviews

4.8 out of 5
1.3K Ratings

1.3K Ratings

Storyman09 ,

I wish I was better at this game.

Great game, well worth the price, addictive.

Not unbearably hard, actually pretty easy to get into but I feel that it’s going to probably be hard to master. It is challenging but fair. Every time I lose I know it’s my own inadequacies at playing the game and I want to hop right back in for another run. The way the game is designed makes it very easy to do so: you are expected to die a lot and the game doesn’t punish you for doing so. Every run is a blank slate and at least partially randomized each time. That said there are some things that carry over across multiple runs and you sort of unlock more and more of those so between that and your own growing skill you get the sense that you’re getting a bit further each time.

Controls can be a bit awkward given the small size of the screen. I think though that that is equal parts the inherent downside of the platform (small touch screens) and a mix of both my own unfamiliarity with the controls and me not quite deciding yet what the best configuration is for me (you can move around the control icons).

PwnHammer007 ,

This is by far one of the best ports of a game to iOS! PLAY IT!

I heard about this game quite a while ago and instantly the visual style appealed to me greatly. What I saw was a game that was so full of potential that I wanted to play it. Alas at that time I couldn’t because I have no computer, which is why I was so unbelievably excited when I heard that this game was being ported to iOS. I’m barely an hour into the game and I’m already enjoying it very much. The difficulty is very much like my experience with dark souls, it’s there but when you get the hang of it you can go pretty far. I also absolutely love the way you keep your runes and other upgrades, it makes it so much more enjoyable than having to restart with absolutely nothing like some games I’ve played. Overall I’d say that this is without a doubt one of the best iOS ports I’ve ever seen, I cannot wait to see what this developer has in store for this game and others.

nicktoon44 ,

I didn’t play Dead Cells on PC or Console

I’m definitely going to now, of course, $30 price tag or not. The fact that I can get this a game of this level of quality on mobile is a testament to the fact that phones really are mobile gaming consoles. The degree of polish Dead Cells Mobile possesses is absurd. The animations are fluid and gorgeous, a range of different visual effects to stun you (and your enemies lolololol), cute little character animations like a shrug or a head tilt with some flavorful commentary add personality to the game that so many others lack. The music and sound effects are both great, fitting the mood of the levels and the weapons/spells that make them. The difficulty and learning curve are up there, but not ridiculous at all and learnable even for those not well versed in this genre. The persistent unlockable system works well and feels fair. Overall, Dead Cells Mobile feels like the full package!

Information

Seller
Playdigious
Size
663.5 MB
Category
Games
Compatibility

Requires iOS 11.0 or later. Compatible with iPhone, iPad, and iPod touch.

Languages

English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Spanish, Turkish

Age Rating
Rated 12+ for the following:
Frequent/Intense Cartoon or Fantasy Violence
Infrequent/Mild Profanity or Crude Humor
Copyright
© 2019 Motion Twin
Price
$7.99

Supports

  • Game Center

    Challenge friends and check leaderboards and achievements.

  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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