Dissembler 4+

Shape Shop

    • 4,8 • 1,5 N đánh giá
    • 2,99 US$

Ảnh Chụp Màn Hình

Miêu tả

Dissembler is a subtle puzzle game about unraveling playful, abstract artworks one color at a time.

Winner of the Excellence in Design award at Freeplay 2018.

“If you’re a puzzle fan, I can’t stress it enough — you need to play this game.” — AppUnwrapper

“Dissembler is one of those puzzle games that just feels good to play around with, but it backs that simple joy with a solid spate of puzzles and gameplay modes.” — Shaun Musgrave, Touch Arcade

About the game:

Flip pairs of tiles to make matching color groups vanish, but that's where the resemblance to a standard match-three ends. In Dissembler no tiles will drop in to replace the ones you’ve matched: your task is to remove all tiles and leave behind a clean slate. The experience starts simply, leading you gently from basic principles to more complex puzzles, but before long it will require careful planning and lateral thinking.

■ Beautifully-presented minimalist puzzle game with chilled original soundtrack

■ Every one of the 171 puzzles is a hand-made work of art with no randomness

■ Experiment freely – undo any number of moves at any time without any penalty

■ Buy once and enjoy forever – no in-app purchases!

■ Free daily puzzles, plus step-by-step solutions revealed the next day

■ Infinite mode offers an endless play mode with Game Center leaderboard

■ Color-blind mode makes Dissembler accessible to more players

Có gì Mới

Phiên bản 1.1.9

Support for new iPad mini screen size.

Xếp hạng và Nhận xét

4,8/5
1,5 N đánh giá

1,5 N đánh giá

Li3303 ,

Really enjoyable and addictive!

I love this game! It’s quickly become my favorite! When I’m doing other things I can’t wait to get back to it! The puzzles are so much fun and the harder ones are so satisfying when you finally click that last piece. One of the things I like the best is that you can go into options and click a box to see ALL the puzzles in the game. Developers- thank you so much for that. I’m the kind of person who likes to try puzzles ahead of where I’m at in the game. It’s nice that they don’t have to be solved in chronological order. There’s also an infinite mode- I like that it’s a little bit different than any of the regular puzzles. I also love that there are NO in app purchases and NO ADS. I’m so tired of having ads interrupt the flow of a game. And there are no timers! I hate timers!

I have only one complaint. I play on an iPad Mini and I wish the Infinite Puzzle filled out a little more of the screen. That’s one of the reasons I play on the Mini- larger puzzles are easier on the eyes. The regular and daily puzzles are large enough, it’s just the Infinite that could be a little bigger. It looks fine on an iPhone, I don’t know about a regular iPad.

Dreaming of Wolves ,

What even?

How is this game so satisfying? I thought I fell out of the puzzle genre because all the puzzles I was playing were either frustrating or boring. Frustrating because of limited moves, boring because the game mechanics became boring. This game is neither. It’s also a solid game with the three essential modes: handcrafted levels (120 of them!), daily mode, and endless. So if you are like me and enjoy the core gameplay, it will keep you going for a long time.
I wish there was another mode in which the puzzles are randomly generated. Technically that’s already in daily, but I’m limited to six a day in daily mode. That’s not enough to deter from the game.
One of the best parts is that the music is ambient, so it doesn’t grate on my nerves.

bewbaloo ,

Yeah, this is a good game.

The title says it all. Dissembler is a puzzler built on a simple premise, but the levels will challenge you quite a bit at times. There's a nice feeling of satisfaction when you figure that last move that sends the board cascading towards completion, and an even nicer glimmer of accomplishment when the board washes away into the next challenge.

This is a lovely puzzler worth every cent. Top-notch developing here.

If I could beg the developer for two things: an option to have haptic feedback for the "click" when the player chooses to turn off sound effects would be a god-send (or just have an extra option to turn haptic feedback on/off regardless of the sound options). The default "click" sound is atrocious and absolutely grating to listen to. Also a challenge mode with a limited number of "clicks", and then the board resets completely if not completed with N moves.

Still, a five star game no matter what 👌🏻

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